Complete MP5
This commit is contained in:
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MP5/TTT/.vs/TTT/FileContentIndex/b5a44e38-6eae-470e-9c60-f861413d0d05.vsidx
Executable file
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MP5/TTT/.vs/TTT/FileContentIndex/b5a44e38-6eae-470e-9c60-f861413d0d05.vsidx
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MP5/TTT/.vs/TTT/FileContentIndex/df2f049b-df6b-47b9-8cd9-6cf8789421ac.vsidx
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MP5/TTT/.vs/TTT/FileContentIndex/df2f049b-df6b-47b9-8cd9-6cf8789421ac.vsidx
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75
MP5/TTT/Form1.Designer.cs
generated
75
MP5/TTT/Form1.Designer.cs
generated
@@ -37,9 +37,9 @@
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this.label7 = new System.Windows.Forms.Label();
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this.label8 = new System.Windows.Forms.Label();
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this.label9 = new System.Windows.Forms.Label();
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this.label10 = new System.Windows.Forms.Label();
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this.button1 = new System.Windows.Forms.Button();
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this.button2 = new System.Windows.Forms.Button();
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this.resultLabel = new System.Windows.Forms.Label();
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this.newGameButton = new System.Windows.Forms.Button();
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this.resetButton = new System.Windows.Forms.Button();
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this.SuspendLayout();
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//
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// label1
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@@ -49,7 +49,6 @@
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(53, 56);
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this.label1.TabIndex = 0;
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this.label1.Text = "X";
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//
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// label2
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//
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@@ -58,7 +57,6 @@
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(53, 56);
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this.label2.TabIndex = 1;
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this.label2.Text = "X";
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//
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// label3
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//
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@@ -67,7 +65,6 @@
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(53, 56);
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this.label3.TabIndex = 2;
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this.label3.Text = "X";
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//
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// label4
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//
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@@ -76,7 +73,6 @@
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(53, 56);
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this.label4.TabIndex = 5;
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this.label4.Text = "X";
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//
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// label5
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//
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@@ -85,7 +81,6 @@
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(53, 56);
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this.label5.TabIndex = 4;
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this.label5.Text = "X";
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//
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// label6
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//
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@@ -94,7 +89,6 @@
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this.label6.Name = "label6";
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this.label6.Size = new System.Drawing.Size(53, 56);
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this.label6.TabIndex = 3;
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this.label6.Text = "X";
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//
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// label7
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//
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@@ -103,7 +97,6 @@
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this.label7.Name = "label7";
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this.label7.Size = new System.Drawing.Size(53, 56);
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this.label7.TabIndex = 8;
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this.label7.Text = "X";
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//
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// label8
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//
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@@ -112,7 +105,6 @@
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this.label8.Name = "label8";
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this.label8.Size = new System.Drawing.Size(53, 56);
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this.label8.TabIndex = 7;
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this.label8.Text = "X";
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//
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// label9
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//
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@@ -121,46 +113,45 @@
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this.label9.Name = "label9";
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this.label9.Size = new System.Drawing.Size(53, 56);
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this.label9.TabIndex = 6;
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this.label9.Text = "X";
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//
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// label10
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// resultLabel
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//
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this.label10.Font = new System.Drawing.Font("Microsoft Sans Serif", 32.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.label10.Location = new System.Drawing.Point(12, 254);
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this.label10.Name = "label10";
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this.label10.Size = new System.Drawing.Size(297, 50);
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this.label10.TabIndex = 9;
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this.label10.Text = "Result";
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this.label10.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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this.label10.Click += new System.EventHandler(this.label10_Click);
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this.resultLabel.Font = new System.Drawing.Font("Microsoft Sans Serif", 32.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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this.resultLabel.Location = new System.Drawing.Point(12, 254);
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this.resultLabel.Name = "resultLabel";
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this.resultLabel.Size = new System.Drawing.Size(297, 50);
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this.resultLabel.TabIndex = 9;
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this.resultLabel.Text = "Result";
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this.resultLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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//
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// button1
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// newGameButton
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//
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this.button1.Location = new System.Drawing.Point(87, 338);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(75, 30);
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this.button1.TabIndex = 10;
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this.button1.Text = "New Game";
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this.button1.UseVisualStyleBackColor = true;
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this.button1.Click += new System.EventHandler(this.button1_Click);
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this.newGameButton.Location = new System.Drawing.Point(87, 338);
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this.newGameButton.Name = "newGameButton";
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this.newGameButton.Size = new System.Drawing.Size(75, 30);
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this.newGameButton.TabIndex = 10;
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this.newGameButton.Text = "New Game";
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this.newGameButton.UseVisualStyleBackColor = true;
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this.newGameButton.Click += new System.EventHandler(this.newGameButton_Click);
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//
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// button2
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// resetButton
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//
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this.button2.Location = new System.Drawing.Point(168, 338);
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this.button2.Name = "button2";
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this.button2.Size = new System.Drawing.Size(75, 30);
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this.button2.TabIndex = 11;
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this.button2.Text = "Reset";
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this.button2.UseVisualStyleBackColor = true;
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this.resetButton.Location = new System.Drawing.Point(168, 338);
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this.resetButton.Name = "resetButton";
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this.resetButton.Size = new System.Drawing.Size(75, 30);
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this.resetButton.TabIndex = 11;
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this.resetButton.Text = "Reset";
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this.resetButton.UseVisualStyleBackColor = true;
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this.resetButton.Click += new System.EventHandler(this.resetButton_Click);
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(321, 412);
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this.Controls.Add(this.button2);
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this.Controls.Add(this.button1);
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this.Controls.Add(this.label10);
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this.Controls.Add(this.resetButton);
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this.Controls.Add(this.newGameButton);
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this.Controls.Add(this.resultLabel);
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this.Controls.Add(this.label7);
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this.Controls.Add(this.label8);
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this.Controls.Add(this.label9);
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@@ -187,9 +178,9 @@
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private System.Windows.Forms.Label label7;
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private System.Windows.Forms.Label label8;
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private System.Windows.Forms.Label label9;
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private System.Windows.Forms.Label label10;
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private System.Windows.Forms.Button button1;
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private System.Windows.Forms.Button button2;
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private System.Windows.Forms.Label resultLabel;
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private System.Windows.Forms.Button newGameButton;
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private System.Windows.Forms.Button resetButton;
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}
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}
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175
MP5/TTT/Form1.cs
175
MP5/TTT/Form1.cs
@@ -20,18 +20,35 @@ namespace TTT
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InitializeComponent();
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}
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private void label10_Click(object sender, EventArgs e)
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{
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}
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private void button1_Click(object sender, EventArgs e)
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private void newGameButton_Click(object sender, EventArgs e)
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{
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populateArray();
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displayBoard();
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//displayBoard();
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while (determineWinner() == -1)
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;//relaod table
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{
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//reload table
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resultLabel.Text = "Undetermined";
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populateArray();
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}
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if (determineWinner() == 0)
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{
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resultLabel.Text = "O Wins!";
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}
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else if (determineWinner() == 1)
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{
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resultLabel.Text = "X Wins!";
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}
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else if (determineWinner() == 2)
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{
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resultLabel.Text = "Draw";
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}
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else
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{
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resultLabel.Text = "Undetermined";
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}
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displayBoard();
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}
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void populateArray()
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@@ -55,80 +72,170 @@ namespace TTT
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int winsOfX = 0;
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int winsOfO = 0;
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if (this.board[0, 0] == 1 &&
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this.board[0, 1] == 1 &&
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this.board[0, 2] == 1)
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//count all wins of X
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// Wins on x axis
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if (this.board[0, 0] == 1 &&
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this.board[0, 1] == 1 &&
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this.board[0, 2] == 1)
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winsOfX++;
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if (this.board[1, 0] == 1 &&
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this.board[1, 1] == 1 &&
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this.board[1, 2] == 1)
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this.board[1, 1] == 1 &&
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this.board[1, 2] == 1)
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winsOfX++;
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//count all wins of X
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//count all the wins of 0
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if (this.board[2, 0] == 1 &&
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this.board[2, 1] == 1 &&
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this.board[2, 2] == 1)
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winsOfX++;
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// Count all wins for O
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//wins on y axis
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if (this.board[0, 0] == 0 &&
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this.board[1, 0] == 0 &&
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this.board[2, 0] == 0)
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winsOfO++;
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if (this.board[0, 1] == 0 &&
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this.board[1, 1] == 0 &&
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this.board[2, 1] == 0)
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winsOfO++;
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if (winsOfX == 1 && winsOfO == 0)
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;//x wins
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if (this.board[0, 2] == 0 &&
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this.board[1, 2] == 0 &&
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this.board[2, 2] == 0)
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winsOfO++;
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if (this.board[0, 0] == 0 &&
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this.board[0, 1] == 0 &&
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this.board[0, 2] == 0)
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winsOfO++;
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if (this.board[1, 0] == 0 &&
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this.board[1, 1] == 0 &&
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this.board[1, 2] == 0)
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winsOfO++;
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if (this.board[2, 0] == 0 &&
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this.board[2, 1] == 0 &&
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this.board[2, 2] == 0)
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winsOfO++;
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//wins on y axis
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if (this.board[0, 0] == 0 &&
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this.board[1, 0] == 0 &&
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this.board[2, 0] == 0)
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winsOfO++;
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if (this.board[0, 1] == 0 &&
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this.board[1, 1] == 0 &&
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this.board[2, 1] == 0)
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winsOfO++;
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if (this.board[0, 2] == 0 &&
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this.board[1, 2] == 0 &&
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this.board[2, 2] == 0)
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winsOfO++;
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if (winsOfX == 1 && winsOfO == 0) //x wins
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{
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return 1;
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}
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else if (winsOfX == 0 && winsOfO == 1) //o wins
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{
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return 0;
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}
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else if (winsOfX == 1 && winsOfO == 1) // Draw
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{
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return 2;
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}
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else // Invalid combination
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{
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return -1;
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}
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else if (winsOfX == 0 && winsOfO == 1)
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;//o wins
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else if (winsOfX == 1 && winsOfO == 1)
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;//draw
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else
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;//invalid combination , rload the table with 0's and 1's
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return 1;
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}
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void displayBoard()
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void displayBoard()
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{
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if (board[0, 0] == 0)
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label1.Text = "O";
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else
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else if(board[0, 0] == 1)
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label1.Text = "X";
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else
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label1.Text = "";
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if (board[0, 1] == 0)
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label2.Text = "O";
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else
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else if (board[0,1] == 1)
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label2.Text = "X";
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else
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label2.Text = "";
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if (board[0, 2] == 0)
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label3.Text = "O";
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else
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else if (board[0,2] == 1)
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label3.Text = "X";
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else
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label3.Text = "";
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if (board[1, 0] == 0)
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label4.Text = "O";
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else
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else if (board[1,0] == 1)
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label4.Text = "X";
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else
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label4.Text = "";
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if (board[1, 1] == 0)
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label5.Text = "O";
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else
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else if (board[1,1] == 1)
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label5.Text = "X";
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else
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label5.Text = "";
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if (board[1, 2] == 0)
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label6.Text = "O";
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else
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else if (board[1,2] == 1)
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label6.Text = "X";
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else
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label6.Text = "";
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if (board[2, 0] == 0)
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label7.Text = "O";
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else
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else if (board[2,0] == 1)
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label7.Text = "X";
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else
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label7.Text = "";
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if (board[2, 1] == 0)
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label8.Text = "O";
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else
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else if (board[2,1] == 1)
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label8.Text = "X";
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else
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label8.Text = "";
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if (board[2, 2] == 0)
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label9.Text = "O";
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else
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else if (board[2,2] == 1)
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label9.Text = "X";
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else
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label9.Text = "";
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}
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private void resetButton_Click(object sender, EventArgs e)
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{
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for (int x = 0; x < 3; x++)
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{
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for (int y = 0; y < 3; y++)
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board[x, y] = -1;
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}
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displayBoard();
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resultLabel.Text = "";
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}
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}
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}
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@@ -8,3 +8,14 @@ C:\Users\athanasios.markou\source\repos\TTT\obj\Debug\TTT.csproj.GenerateResourc
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C:\Users\athanasios.markou\source\repos\TTT\obj\Debug\TTT.csproj.CoreCompileInputs.cache
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C:\Users\athanasios.markou\source\repos\TTT\obj\Debug\TTT.exe
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C:\Users\athanasios.markou\source\repos\TTT\obj\Debug\TTT.pdb
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Z:\home\caleb\Documents\ASDV-C-Sharp\MP5\TTT\bin\Debug\TTT.exe.config
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Z:\home\caleb\Documents\ASDV-C-Sharp\MP5\TTT\bin\Debug\TTT.exe
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Z:\home\caleb\Documents\ASDV-C-Sharp\MP5\TTT\bin\Debug\TTT.pdb
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Z:\home\caleb\Documents\ASDV-C-Sharp\MP5\TTT\obj\Debug\TTT.csproj.AssemblyReference.cache
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Z:\home\caleb\Documents\ASDV-C-Sharp\MP5\TTT\obj\Debug\TTT.csproj.SuggestedBindingRedirects.cache
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Z:\home\caleb\Documents\ASDV-C-Sharp\MP5\TTT\obj\Debug\TTT.Form1.resources
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Z:\home\caleb\Documents\ASDV-C-Sharp\MP5\TTT\obj\Debug\TTT.Properties.Resources.resources
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Z:\home\caleb\Documents\ASDV-C-Sharp\MP5\TTT\obj\Debug\TTT.csproj.GenerateResource.cache
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Z:\home\caleb\Documents\ASDV-C-Sharp\MP5\TTT\obj\Debug\TTT.csproj.CoreCompileInputs.cache
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Z:\home\caleb\Documents\ASDV-C-Sharp\MP5\TTT\obj\Debug\TTT.exe
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Z:\home\caleb\Documents\ASDV-C-Sharp\MP5\TTT\obj\Debug\TTT.pdb
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MP5/TTT/obj/Debug/TTT.csproj.SuggestedBindingRedirects.cache
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0
MP5/TTT/obj/Debug/TTT.csproj.SuggestedBindingRedirects.cache
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Block a user