// // Created by caleb on 4/19/24. // #ifndef MP5_CALEBFONTENOT_DIE_H #define MP5_CALEBFONTENOT_DIE_H class Die { private: int sides; int value; public: Die(int = 6); // Constructor void roll(); // Rolls the die [[nodiscard]] int getSides() const; // Returns the number of die sides [[nodiscard]] int getValue() const; // Returns the die's value int compareTo(Die other); // Unnessesary, but implemented to simply code }; #endif //MP5_CALEBFONTENOT_DIE_H