#include /** struct A { int *p; }; int main() { A a; int x = 10; a.p = &x; cout << *a.p << endl; return 0; } **/ using namespace std; struct Rectangle { int length; int width; }; void f1(Rectangle r) { cout << r.length << " " << r.width << endl; } int main() { Rectangle r; f1(r); return 0; }