// // Created by caleb on 4/19/24. // #include #include #include "Die.h" Die::Die(int numSides) { // Constructor unsigned seed = std::time(0); std::srand(seed); sides = numSides; roll(); } void Die::roll() { // Rolls the die const int MIN_VALUE = 1; value = (rand() % (sides - MIN_VALUE + 1)) + MIN_VALUE; } int Die::getSides() const { // Returns the number of die sides return sides; } int Die::getValue() const { // Returns the die's value return value; } int Die::compareTo(Die other) { if (this->getValue() > other.getValue()) { return -1; } else if (this->getValue() == other.getValue()) { return 0; } else if (this->getValue() < other.getValue()) { return 1; } // code should never reach here return -69420; }