I forgor to push

This commit is contained in:
2023-09-08 09:17:53 -05:00
parent de8e3acf40
commit 6f5582f86e
64 changed files with 13137 additions and 141 deletions

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@@ -9,16 +9,10 @@ body {color: #a9b7c6; background-color: #2b2b2b; font-family: monospace; font-we
pre {color: #a9b7c6; background-color: #2b2b2b; font-family: monospace; font-weight: bold}
table {color: #888888; background-color: #313335; font-family: monospace; font-weight: bold}
.literal {color: #cc7832}
.ST5 {font-family: monospace; font-weight: bold; font-style: italic}
.ST0 {color: #287bde}
.number {color: #6897bb}
.string {color: #6a8759}
.ST1 {color: #ffc66d}
.ST2 {color: #9876aa}
.comment {color: #808080}
.whitespace {color: #505050}
.ST3 {color: #9876aa; font-family: monospace; font-weight: bold; font-style: italic}
.ST4 {color: #ffc66d; font-family: monospace; font-weight: bold; font-style: italic}
-->
</style>
</head>
@@ -26,8 +20,8 @@ table {color: #888888; background-color: #313335; font-family: monospace; font-w
<table width="100%"><tr><td align="center">/home/caleb/ASDV-Java/Semester 3/Assignments/MP2-chapter4_CalebFontenot/src/MP2_chapter4_CalebFontenot/BallControl.java</td></tr></table>
<pre>
<span class="comment">/*</span>
<span class="comment"> * Click </span><span class="ST0">nbfs://nbhost/SystemFileSystem/Templates/Licenses/license-default.txt</span><span class="comment"> to change this license</span>
<span class="comment"> * Click </span><span class="ST0">nbfs://nbhost/SystemFileSystem/Templates/Classes/Class.java</span><span class="comment"> to edit this template</span>
<span class="comment"> * Click nbfs://nbhost/SystemFileSystem/Templates/Licenses/license-default.txt to change this license</span>
<span class="comment"> * Click nbfs://nbhost/SystemFileSystem/Templates/Classes/Class.java to edit this template</span>
<span class="comment"> */</span>
<span class="literal">package</span> MP2_chapter4_CalebFontenot;
@@ -44,30 +38,37 @@ table {color: #888888; background-color: #313335; font-family: monospace; font-w
<span class="comment">*/</span>
<span class="literal">public</span> <span class="literal">class</span> BallControl <span class="literal">extends</span> Application {
<span class="literal">private</span> <span class="literal">boolean</span> mouseFocus = <span class="literal">false</span>;
<span class="literal">private</span> <span class="literal">int</span> racketPosition = <span class="number">0</span>;
@Override
<span class="literal">public</span> <span class="literal">void</span> <span class="ST1">start</span>(Stage primaryStage) <span class="literal">throws</span> Exception {
<span class="literal">public</span> <span class="literal">void</span> start(Stage primaryStage) <span class="literal">throws</span> Exception
{
BouncingBall bouncingBall = <span class="literal">new</span> BouncingBall();
<span class="comment">// Create a scene and place it in the stage</span>
Scene scene = <span class="literal">new</span> Scene(bouncingBall, <span class="number">8</span><span class="number">00</span>, <span class="number">6</span><span class="number">00</span>);
Scene scene = <span class="literal">new</span> Scene(bouncingBall, <span class="number">800</span>, <span class="number">600</span>);
primaryStage.setTitle(<span class="string">&quot;</span><span class="string">Bouncing Ball Control</span><span class="string">&quot;</span>);
primaryStage.setScene(scene);
primaryStage.show();
bouncingBall.requestFocus();
bouncingBall.showInfoLabel();
bouncingBall.setOnMouseEntered(e
-&gt; {
mouseFocus = <span class="literal">true</span>;
bouncingBall.hideInfoLabel();
bouncingBall.play();
});
bouncingBall.setOnMouseExited(e -&gt; {
bouncingBall.showInfoLabel();
bouncingBall.pause();
mouseFocus = <span class="literal">false</span>;
});
bouncingBall.setOnMouseMoved(<span class="literal">new</span> EventHandler&lt;MouseEvent&gt;() {
@Override
<span class="literal">public</span> <span class="literal">void</span> <span class="ST1">handle</span>(MouseEvent event) {
<span class="literal">double</span> mouseX = event.getSceneX() - (bouncingBall.<span class="ST2">RACKET_LENGTH</span> / <span class="number">2</span>); <span class="comment">// set relative to center of racket</span>
<span class="literal">public</span> <span class="literal">void</span> handle(MouseEvent event)
{
<span class="literal">double</span> mouseX = event.getSceneX() - (bouncingBall.RACKET_LENGTH / <span class="number">2</span>); <span class="comment">// set relative to center of racket</span>
bouncingBall.moveRacket(mouseX);
}
@@ -76,9 +77,23 @@ table {color: #888888; background-color: #313335; font-family: monospace; font-w
<span class="comment">// Increase and decrease animation</span>
bouncingBall.setOnKeyPressed(e
-&gt; {
<span class="literal">if</span> (e.getCode() == KeyCode.<span class="ST3">UP</span>) {
<span class="literal">if</span> (e.getCode() == KeyCode.LEFT &amp;&amp; mouseFocus == <span class="literal">false</span>) {
bouncingBall.hideInfoLabel();
<span class="literal">if</span> (racketPosition &gt; <span class="number">0</span>) {
racketPosition = racketPosition - <span class="number">30</span>;
}
bouncingBall.moveRacket(racketPosition);
}
<span class="literal">if</span> (e.getCode() == KeyCode.RIGHT &amp;&amp; mouseFocus == <span class="literal">false</span>) {
bouncingBall.hideInfoLabel();
<span class="literal">if</span> (racketPosition &lt; bouncingBall.getWidth()) {
racketPosition = racketPosition + <span class="number">30</span>;
}
bouncingBall.moveRacket(racketPosition);
}
<span class="literal">if</span> (e.getCode() == KeyCode.UP) {
bouncingBall.increaseSpeed();
} <span class="literal">else</span> <span class="literal">if</span> (e.getCode() == KeyCode.<span class="ST3">DOWN</span>) {
} <span class="literal">else</span> <span class="literal">if</span> (e.getCode() == KeyCode.DOWN) {
bouncingBall.decreaseSpeed();
}
@@ -86,8 +101,9 @@ table {color: #888888; background-color: #313335; font-family: monospace; font-w
);
}
<span class="literal">public</span> <span class="literal">static</span> <span class="literal">void</span> <span class="ST4">main</span>(String[] args) {
<span class="ST5">launch</span>(args);
<span class="literal">public</span> <span class="literal">static</span> <span class="literal">void</span> main(String[] args)
{
launch(args);
}
}