/home/caleb/ASDV-Java/Semester 3/Assignments/JavaFXBallsWithComparator/src/main/java/edu/slcc/asdv/caleb/javafxballswithcomparator/MultipleBallsWithComparator.java
package edu.slcc.asdv.caleb.javafxballswithcomparator;

import javafx.animation.KeyFrame;
import javafx.animation.Timeline;
import javafx.application.Application;
import javafx.beans.property.DoubleProperty;
import javafx.geometry.Pos;
import javafx.scene.Node;
import javafx.stage.Stage;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.control.ScrollBar;
import javafx.scene.layout.BorderPane;
import javafx.scene.layout.HBox;
import javafx.scene.layout.Pane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Circle;
import javafx.util.Duration;

public class MultipleBallsWithComparator extends Application
{

    @Override // Override the start method in the Application class
    public void start(Stage primaryStage)
    {
        MultipleBallPane ballPane = new MultipleBallPane();

        Button btAdd = new Button("+");
        Button btSubtract = new Button("-");
        HBox hBox = new HBox(10);
        hBox.getChildren().addAll(btAdd, btSubtract);
        hBox.setAlignment(Pos.CENTER);

        // Add or remove a ball
        btAdd.setOnAction(e -> ballPane.add());
        btSubtract.setOnAction(e -> ballPane.subtract());

        // Pause and resume animation
        ballPane.setOnMousePressed(e -> ballPane.pause());
        ballPane.setOnMouseReleased(e -> ballPane.play());

        // Use a scroll bar to control animation speed
        ScrollBar sbSpeed = new ScrollBar();
        sbSpeed.setMax(20);
        sbSpeed.setValue(10);
        ballPane.rateProperty().bind(sbSpeed.valueProperty());

        BorderPane pane = new BorderPane();
        pane.setCenter(ballPane);
        pane.setTop(sbSpeed);
        pane.setBottom(hBox);

        // Create a scene and place the pane in the stage
        Scene scene = new Scene(pane, 250, 150);
        primaryStage.setTitle("Multiple Bouncing Balls"); // Set the stage title
        primaryStage.setScene(scene); // Place the scene in the stage
        primaryStage.show(); // Display the stage
    }

    private class MultipleBallPane extends Pane
    {

        private Timeline animation;

        public MultipleBallPane()
        {
            // Create an animation for moving the ball
            animation = new Timeline(
                    new KeyFrame(Duration.millis(50), e -> moveBall()));
            animation.setCycleCount(Timeline.INDEFINITE);
            animation.play(); // Start animation
        }

        public void add()
        {
            Color color = new Color(Math.random(),
                    Math.random(), Math.random(), 0.5);
            getChildren().add(new Ball(30, 30, Math.random() * 16 + 5, color));
        }

        public void subtract()
        {
            if (getChildren().size() > 0)
              {
                    //> Locate the ball with the largest radius
                Ball ball = (Ball) (getChildren().get(0));
                for (Node node : getChildren())
                  {
                    if (((Ball) node).getRadius() > ball.getRadius())
                      {
                        ball = (Ball) node;
                      }
                  }

                getChildren().remove(ball);
              }
        }

        public void play()
        {
            animation.play();
        }

        public void pause()
        {
            animation.pause();
        }

        public void increaseSpeed()
        {
            animation.setRate(animation.getRate() + 0.1);
        }

        public void decreaseSpeed()
        {
            animation.setRate(
                    animation.getRate() > 0 ? animation.getRate() - 0.1 : 0);
        }

        public DoubleProperty rateProperty()
        {
            return animation.rateProperty();
        }

        protected void moveBall()
        {
            for (Node node : this.getChildren())
              {
                Ball ball = (Ball) node;
                // Check boundaries
                if (ball.getCenterX() < ball.getRadius()
                        || ball.getCenterX() > getWidth() - ball.getRadius())
                  {
                    ball.dx *= -1; // Change ball move direction
                  }
                if (ball.getCenterY() < ball.getRadius()
                        || ball.getCenterY() > getHeight() - ball.getRadius())
                  {
                    ball.dy *= -1; // Change ball move direction
                  }

                // Adjust ball position
                ball.setCenterX(ball.dx + ball.getCenterX());
                ball.setCenterY(ball.dy + ball.getCenterY());
              }
        }
    }

    class Ball extends Circle implements Comparable<Ball>
    {

        private double dx = 1, dy = 1;

        Ball(double x, double y, double radius, Color color)
        {
            super(x, y, radius);
            setFill(color); // Set ball color
        }

        public int compareTo(Ball b)
        {
            if (this.getRadius() - b.getRadius() < 0)
              {
                return -1;
              }
            else if (this.getRadius() - b.getRadius() == 0)
              {
                return 0;
              }
            else
              {
                return 1;
              }
        }
    }

    /**
     * The main method is only needed for the IDE with limited JavaFX support.
     * Not needed for running from the command line.
     */
    public static void main(String[] args)
    {
        launch(args);
    }
}