import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.layout.Pane; import javafx.scene.paint.Color; import javafx.scene.shape.Ellipse; import javafx.stage.Stage; /* * Click nbfs://nbhost/SystemFileSystem/Templates/Licenses/license-default.txt to change this license * Click nbfs://nbhost/SystemFileSystem/Templates/Classes/Class.java to edit this template */ /** * * @author caleb */ public class ShowElipse1 extends Application { @Override public void start(Stage primaryStage) throws Exception { // Create a scene and place it in the stage Scene scene = new Scene(new My32Ellipses(), 800, 600); primaryStage.setTitle("Show 32 Ellipses"); primaryStage.setScene(scene); primaryStage.show(); } public static void main(String[] args) { launch(args); } } class My32Ellipses extends Pane { private void paint32Ellipses() { getChildren().clear(); // draw 32 rotated ellipses on top of each other for (int i = 0; i < 32; ++i) { // Create an ellipse and add it to the pane Ellipse e1 = new Ellipse( getWidth() / 2, getHeight() / 2, getWidth() / 2 - 120, getHeight() / 2 - 120); e1.setStroke(Color.color(Math.random(), Math.random(), Math.random() ) ); e1.setFill(Color.WHITE); e1.setRotate(i * 180 / 32); getChildren().add(e1); } } @Override public void setWidth(double width) { super.setWidth(width); paint32Ellipses(); } @Override public void setHeight(double height) { super.setHeight(height); paint32Ellipses(); } }