Apply InfiniTime LittleVgl changes
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@@ -24,7 +24,8 @@ namespace Pinetime {
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void FlushDisplay(const lv_area_t* area, lv_color_t* color_p);
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bool GetTouchPadInfo(lv_indev_data_t* ptr);
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void SetFullRefresh(FullRefreshDirections direction);
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void SetNewTouchPoint(uint16_t x, uint16_t y, bool contact);
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void SetNewTouchPoint(int16_t x, int16_t y, bool contact);
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void CancelTap();
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bool GetFullRefresh() {
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bool returnValue = fullRefresh;
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@@ -59,9 +60,9 @@ namespace Pinetime {
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uint16_t writeOffset = 0;
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uint16_t scrollOffset = 0;
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uint16_t tap_x = 0;
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uint16_t tap_y = 0;
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lv_point_t touchPoint = {};
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bool tapped = false;
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bool isCancelled = false;
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};
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}
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}
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