Remove MotorController, use nrf_gpio Motor pin, apptimer repeat (#34)

Remove the custom MotorController class and use the upstream
MotorController instead.

To enable this move add custom code in nrf_gpio to handle the Motor pin
instead of the custom motor_is_running member variable.

Also implement the repeating app_timer type used in the upstream
MotorController.
This commit is contained in:
NeroBurner
2022-06-05 22:03:53 +02:00
committed by GitHub
parent f64e1aab80
commit ce22ba29c9
7 changed files with 49 additions and 108 deletions

View File

@@ -1,58 +0,0 @@
#include "components/motor/MotorController.h"
#include <SDL2/SDL.h>
using namespace Pinetime::Controllers;
void MotorController::Init() {
//nrf_gpio_cfg_output(PinMap::Motor);
//nrf_gpio_pin_set(PinMap::Motor);
//app_timer_init();
//app_timer_create(&shortVibTimer, APP_TIMER_MODE_SINGLE_SHOT, StopMotor);
//app_timer_create(&longVibTimer, APP_TIMER_MODE_REPEATED, Ring);
}
void MotorController::Ring(void* p_context) {
auto* motorController = static_cast<MotorController*>(p_context);
motorController->RunForDuration(50);
}
Uint32 StopMotor_callback(Uint32 interval, void *param)
{
auto* motorController = static_cast<MotorController*>(param);
motorController->motor_is_running = false;
return 0; // cancel timer
}
Uint32 Ring_callback(Uint32 interval, void *param)
{
auto* motorController = static_cast<MotorController*>(param);
motorController->RunForDuration(50);
if (motorController->is_ringing) {
return interval;
}
return 0;
}
void MotorController::RunForDuration(uint8_t motorDuration) {
this->motor_is_running = true;
SDL_AddTimer(motorDuration, StopMotor_callback, this);
//nrf_gpio_pin_clear(PinMap::Motor);
//app_timer_start(shortVibTimer, APP_TIMER_TICKS(motorDuration), nullptr);
}
void MotorController::StartRinging() {
Ring(this);
is_ringing = true;
SDL_AddTimer(1000, Ring_callback, this);
//app_timer_start(longVibTimer, APP_TIMER_TICKS(1000), this);
}
void MotorController::StopRinging() {
is_ringing = false;
}
void MotorController::StopMotor(void* p_context) {
//nrf_gpio_pin_set(PinMap::Motor);
auto* motorController = static_cast<MotorController*>(p_context);
motorController->motor_is_running = false;
}

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@@ -1,25 +0,0 @@
#pragma once
#include <cstdint>
namespace Pinetime {
namespace Controllers {
class MotorController {
public:
MotorController() = default;
void Init();
void RunForDuration(uint8_t motorDuration);
void StartRinging();
void StopRinging();
bool motor_is_running = false;
bool is_ringing = false;
private:
static void Ring(void* p_context);
static void StopMotor(void* p_context);
};
}
}