main: implement saveScreenshot() writing bmp/png from SDL window buffer
When pressing `i` create a screenshot of the current InfiniTime screen by dumping it to a timestamped png or bmp file like `InfiniSim_2022-03-08_203421.png`. Add a new configure option `WITH_PNG` with default `ON`. When switched to `OFF` the screenshots will be created in `bmp` format. Fixes: https://github.com/InfiniTimeOrg/InfiniSim/issues/5
This commit is contained in:
@@ -208,3 +208,10 @@ set(VERSION_EDIT_WARNING "// Do not edit this file, it is automatically generate
|
||||
configure_file("${InfiniTime_DIR}/src/Version.h.in" "${CMAKE_CURRENT_BINARY_DIR}/Version.h")
|
||||
|
||||
target_include_directories(infinisim PRIVATE "${CMAKE_CURRENT_BINARY_DIR}")
|
||||
|
||||
option(WITH_PNG "Compile with libpng support to dump current screen as png" ON)
|
||||
if(WITH_PNG)
|
||||
target_compile_definitions(infinisim PRIVATE WITH_PNG)
|
||||
add_subdirectory(libpng EXCLUDE_FROM_ALL)
|
||||
target_link_libraries(infinisim PRIVATE png_static)
|
||||
endif()
|
||||
|
Reference in New Issue
Block a user