Initial InfiniSim project
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sim/components/ble/NavigationService.h
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63
sim/components/ble/NavigationService.h
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/* Copyright (C) 2021 Adam Pigg
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This file is part of InfiniTime.
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InfiniTime is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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InfiniTime is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <cstdint>
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#include <string>
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//#define min // workaround: nimble's min/max macros conflict with libstdc++
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//#define max
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//#include <host/ble_gap.h>
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//#include <host/ble_uuid.h>
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//#undef max
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//#undef min
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namespace Pinetime {
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namespace System {
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class SystemTask;
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}
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namespace Controllers {
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class NavigationService {
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public:
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explicit NavigationService(Pinetime::System::SystemTask& system);
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void Init();
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// int OnCommand(uint16_t conn_handle, uint16_t attr_handle, struct ble_gatt_access_ctxt* ctxt);
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std::string getFlag();
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std::string getNarrative();
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std::string getManDist();
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int getProgress();
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private:
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// struct ble_gatt_chr_def characteristicDefinition[5];
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// struct ble_gatt_svc_def serviceDefinition[2];
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std::string m_flag;
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std::string m_narrative;
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std::string m_manDist;
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int m_progress = 0;
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Pinetime::System::SystemTask& m_system;
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};
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}
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}
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