Do not compile GFX and older fonts anymore.

Refactor SystemTask in its own class.
Refactor Screen to be able to close current screen and open a new one.
Re-enable sleep/wake up and propagate button event to Screens.
This commit is contained in:
JF
2020-02-23 13:44:39 +01:00
parent 2bdff7ed2b
commit 02772b996f
13 changed files with 313 additions and 200 deletions

View File

@@ -22,8 +22,7 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) {
static const char * btnm_map1[] = {"App1", "App2", "App3", "\n", "App4", "App5", "App11", ""};
Tile::Tile(DisplayApp* app, Pinetime::Components::Gfx &gfx) : Screen(app, gfx) {
Tile::Tile(DisplayApp* app) : Screen(app) {
static lv_point_t valid_pos[] = {{0,0}, {LV_COORD_MIN, LV_COORD_MIN}};
tileview = lv_tileview_create(lv_scr_act(), NULL);
lv_tileview_set_valid_positions(tileview, valid_pos, 1);
@@ -38,11 +37,16 @@ Tile::Tile(DisplayApp* app, Pinetime::Components::Gfx &gfx) : Screen(app, gfx) {
lv_btnm_set_map(btnm1, btnm_map1);
lv_obj_set_size(btnm1, LV_HOR_RES, LV_VER_RES);
labelStyle = const_cast<lv_style_t *>(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_REL));
labelStyle->text.font = &jetbrains_mono_bold_20;
labelStyle->body.grad_color = labelStyle->body.main_color;
lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_REL, labelStyle);
lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_PR, labelStyle);
labelRelStyle = const_cast<lv_style_t *>(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_REL));
labelRelStyle->text.font = &jetbrains_mono_bold_20;
labelRelStyle->body.grad_color = labelRelStyle->body.main_color;
lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_REL, labelRelStyle);
labelPrStyle = const_cast<lv_style_t *>(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_PR));
labelPrStyle->text.font = &jetbrains_mono_bold_20;
labelPrStyle->body.grad_color = labelPrStyle->body.shadow.color;
// lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_PR, labelPrStyle);
//TODO better style handling
lv_obj_align(btnm1, tile1, LV_ALIGN_CENTER, 0, 0);
btnm1->user_data = this;
@@ -100,17 +104,28 @@ Tile::~Tile() {
lv_obj_clean(lv_scr_act());
}
void Tile::Refresh(bool fullRefresh) {
bool Tile::Refresh(bool fullRefresh) {
return running;
}
void Tile::OnObjectEvent(lv_obj_t *obj, lv_event_t event) {
auto* tile = static_cast<Tile*>(obj->user_data);
if(event == LV_EVENT_CLICKED) {
NRF_LOG_INFO("Clicked");
nextScreen = Screen::NextScreen::App;
tile->StartApp();
clickCount++;
}
else if(event == LV_EVENT_VALUE_CHANGED) {
NRF_LOG_INFO("Toggled");
}
}
bool Tile::OnButtonPushed() {
app->StartApp(DisplayApp::Apps::Clock);
running = false;
return true;
}
void Tile::StartApp() {
app->StartApp(DisplayApp::Apps::Clock);
running = false;
}