Merge branch 'develop' into refresh_rework
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@@ -52,11 +52,10 @@ void Motion::Refresh() {
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lv_label_set_text_fmt(labelStep, "Steps %lu", motionController.NbSteps());
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lv_label_set_text_fmt(label, "X #FF0000 %d# Y #008000 %d# Z #FFFF00 %d#", motionController.X() / 0x10, motionController.Y() / 0x10, motionController.Z() / 0x10);
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lv_label_set_text_fmt(label,
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"X #FF0000 %d# Y #008000 %d# Z #FFFF00 %d#",
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motionController.X() / 0x10,
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motionController.Y() / 0x10,
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motionController.Z() / 0x10);
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lv_obj_align(label, NULL, LV_ALIGN_IN_TOP_MID, 0, 10);
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}
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bool Motion::OnButtonPushed() {
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running = false;
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return true;
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}
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