Timer App (#355)
* built timer app * Style improvements * making sure buttons stay hidden when the app is reopened and reappear after the timer runs out * more sensible calculations of time deltas. eliminated that mysterious scaling factor * changing the timer icon
This commit is contained in:
@@ -16,6 +16,7 @@
|
||||
#include "components/ble/NimbleController.h"
|
||||
#include "components/ble/NotificationManager.h"
|
||||
#include "components/motor/MotorController.h"
|
||||
#include "components/timer/TimerController.h"
|
||||
#ifdef PINETIME_IS_RECOVERY
|
||||
#include "displayapp/DisplayAppRecovery.h"
|
||||
#include "displayapp/DummyLittleVgl.h"
|
||||
@@ -45,6 +46,7 @@ namespace Pinetime {
|
||||
TouchWakeUp,
|
||||
OnNewTime,
|
||||
OnNewNotification,
|
||||
OnTimerDone,
|
||||
OnNewCall,
|
||||
BleConnected,
|
||||
UpdateTimeOut,
|
||||
@@ -100,6 +102,7 @@ namespace Pinetime {
|
||||
|
||||
Pinetime::Controllers::Ble& bleController;
|
||||
Pinetime::Controllers::DateTime dateTimeController;
|
||||
Pinetime::Controllers::TimerController timerController;
|
||||
QueueHandle_t systemTasksMsgQueue;
|
||||
std::atomic<bool> isSleeping {false};
|
||||
std::atomic<bool> isGoingToSleep {false};
|
||||
|
Reference in New Issue
Block a user