First implementation of the HR sensor using 100% foss code (ported from waspos)

This commit is contained in:
Jean-François Milants
2021-01-10 17:57:26 +01:00
parent 50ae0ae5e0
commit 1a582815ba
23 changed files with 714 additions and 12 deletions

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#include "Biquad.h"
using namespace Pinetime::Controllers;
Biquad::Biquad(float b0, float b1, float b2, float a1, float a2) : b0{b0}, b1{b1}, b2{b2}, a1{a1}, a2{a2} {
}
float Biquad::Step(float x) {
auto v1 = this->v1;
auto v2 = this->v2;
auto v = x - (a1 * v1) - (a2 * v2);
auto y = (b0 * v) + (b1 * v1) + (b2 * v2);
this->v2 = v1;
this->v1 = v;
return y;
}

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#pragma once
namespace Pinetime {
namespace Controllers {
/// Direct Form II Biquad Filter
class Biquad {
public:
Biquad(float b0, float b1, float b2, float a1, float a2);
float Step(float x);
private:
float b0;
float b1;
float b2;
float a1;
float a2;
float v1 = 0.0f;
float v2 = 0.0f;
};
}
}

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#include "HeartRateController.h"
#include <heartratetask/HeartRateTask.h>
using namespace Pinetime::Controllers;
void HeartRateController::Update(HeartRateController::States newState, uint8_t heartRate) {
this->state = newState;
this->heartRate = heartRate;
}
void HeartRateController::Start() {
if(task != nullptr)
task->PushMessage(Pinetime::Applications::HeartRateTask::Messages::StartMeasurement);
}
void HeartRateController::Stop() {
if(task != nullptr)
task->PushMessage(Pinetime::Applications::HeartRateTask::Messages::StopMeasurement);
}
void HeartRateController::SetHeartRateTask(Pinetime::Applications::HeartRateTask *task) {
this->task = task;
}

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#pragma once
#include <cstdint>
namespace Pinetime {
namespace Applications {
class HeartRateTask;
}
namespace Controllers {
class HeartRateController {
public:
enum class States { NotEnoughData, NoTouch, Running};
void Start();
void Stop();
void Update(States newState, uint8_t heartRate);
void SetHeartRateTask(Applications::HeartRateTask* task);
States State() const { return state; }
uint8_t HeartRate() const { return heartRate; }
private:
Applications::HeartRateTask* task = nullptr;
States state = States::NotEnoughData;
uint8_t heartRate = 0;
};
}
}

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#include <vector>
#include <nrf_log.h>
#include "Ppg.h"
using namespace Pinetime::Controllers;
namespace {
// TODO no vector!
int Compare(int* d1, int* d2, size_t count) {
int e = 0;
for(int i = 0; i < count; i++) {
auto d = d1[i] - d2[i];
e += d * d;
}
return e;
}
int CompareShift(int* d, int shift, size_t count) {
return Compare(d +shift, d, count - shift);
}
int Trough(int* d, size_t size, float mn, float mx) {
auto z2 = CompareShift(d, mn-2, size);
auto z1 = CompareShift(d, mn-1, size);
for(int i = mn; i < mx + 1; i++) {
auto z = CompareShift(d, i, size);
if(z2 > z1 && z1 < z)
return i;
z2 = z1;
z1 = z;
}
return -1;
}
}
Ppg::Ppg(float spl) : offset{spl},
hpf{0.87033078, -1.74066156, 0.87033078,-1.72377617, 0.75754694},
agc{20, 0.971, 2},
lpf{0.11595249, 0.23190498, 0.11595249,-0.72168143, 0.18549138} {
}
int Ppg::Preprocess(float spl) {
spl -= offset;
spl = hpf.Step(spl);
spl = agc.Step(spl);
spl = lpf.Step(spl);
auto spl_int = static_cast<int>(spl);
if(dataIndex < 200)
data[dataIndex++] = spl_int;
return spl_int;
}
float Ppg::HeartRate() {
if(dataIndex < 200)
return 0;
NRF_LOG_INFO("PREPROCESS, offset = %d", offset);
auto hr = ProcessHeartRate();
dataIndex = 0;
return hr;
}
int cccount = 0;
float Ppg::ProcessHeartRate() {
if(cccount > 2)
asm("nop");
cccount ++;
auto t0 = Trough(data.data(), dataIndex, 7, 48);
if(t0 < 0)
return 0;
float t1 = t0 * 2;
t1 = Trough(data.data(), dataIndex, t1-5, t1+5);
if(t1 < 0)
return 0;
float t2 = static_cast<int>(t1 * 3) / 2;
t2 = Trough(data.data(), dataIndex, t2 - 5, t2 + 5);
if(t2 < 0)
return 0;
float t3 = static_cast<int>(t2 * 4) / 3;
t3 = Trough(data.data(), dataIndex, t3 - 4, t3 + 4);
if(t3 < 0)
return static_cast<int>(60 * 24 * 3) / static_cast<int>(t2);
return static_cast<int>(60 * 24 * 4) / static_cast<int>(t3);
}
void Ppg::SetOffset(uint16_t offset) {
this->offset = offset;
dataIndex = 0;
}

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#pragma once
#include <array>
#include "Biquad.h"
#include "Ptagc.h"
namespace Pinetime {
namespace Controllers {
class Ppg {
public:
explicit Ppg(float spl);
int Preprocess(float spl);
float HeartRate();
void SetOffset(uint16_t i);
private:
std::array<int, 200> data;
size_t dataIndex = 0;
float offset;
Biquad hpf;
Ptagc agc;
Biquad lpf;
float ProcessHeartRate();
};
}
}

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#include <cmath>
#include "Ptagc.h"
using namespace Pinetime::Controllers;
Ptagc::Ptagc(float start, float decay, float threshold) : peak{start}, decay{decay}, boost{1.0f/decay}, threshold{threshold} {
}
float Ptagc::Step(float spl) {
if(std::abs(spl) > peak)
peak *= boost;
else
peak *= decay;
if((spl > (peak * threshold)) || (spl < (peak * -threshold)))
return 0.0f;
spl = 100.0f * spl / (2.0f * peak);
return spl;
}

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#pragma once
namespace Pinetime {
namespace Controllers {
class Ptagc {
public:
Ptagc(float start, float decay, float threshold);
float Step(float spl);
private:
float peak;
float decay;
float boost;
float threshold;
};
}
}