Big UI and navigation Rewrite
new navigation add some color to the apps redesign menus new settings menu new quick settings code clean up size reduction by converting navigation images to font and more...
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@@ -1,16 +1,114 @@
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#include "Settings.h"
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#include <cstdlib>
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#include <cstring>
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using namespace Pinetime::Controllers;
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struct SettingsHeader {
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uint8_t isActive; // 0xF1 = Block is active, 0xF0 = Block is inactive
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uint16_t version; // Current version, to verify if the saved data is for the current Version
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};
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#define HEADER_SIZE sizeof(SettingsHeader)
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Settings::Settings( Pinetime::Drivers::SpiNorFlash &spiNorFlash ) : spiNorFlash{spiNorFlash} {}
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// TODO (team):
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// Read and write the settings to Flash
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//
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void Settings::Init() {
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// default Clock face
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clockFace = 0;
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clockType = ClockType::H24;
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// Load default settings from Flash
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LoadSettingsFromFlash();
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}
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void Settings::SaveSettings() {
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// verify if is necessary to save
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if ( settingsChanged ) {
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SaveSettingsToFlash();
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}
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settingsChanged = false;
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}
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bool Settings::FindHeader() {
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SettingsHeader settingsHeader;
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uint8_t bufferHead[sizeof(settingsHeader)];
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for (uint8_t block = 0; block < 10; block++) {
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spiNorFlash.Read( settingsBaseAddr + (block * 0x1000), bufferHead, sizeof(settingsHeader) );
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std::memcpy(&settingsHeader, bufferHead, sizeof(settingsHeader));
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if ( settingsHeader.isActive == 0xF1 && settingsHeader.version == settingsVersion ) {
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settingsFlashBlock = block;
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return true;
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}
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}
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return false;
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}
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void Settings::ReadSettingsData() {
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uint8_t bufferSettings[sizeof(settings)];
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spiNorFlash.Read( settingsBaseAddr + (settingsFlashBlock * 0x1000) + HEADER_SIZE, bufferSettings, sizeof(settings) );
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std::memcpy(&settings, bufferSettings, sizeof(settings));
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}
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void Settings::EraseBlock() {
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spiNorFlash.SectorErase(settingsBaseAddr + (settingsFlashBlock * 0x1000));
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}
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void Settings::SetHeader( bool state ) {
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SettingsHeader settingsHeader;
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uint8_t bufferHead[sizeof(settingsHeader)];
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settingsHeader.isActive = state ? 0xF1 : 0xF0;
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settingsHeader.version = settingsVersion;
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std::memcpy(bufferHead, &settingsHeader, sizeof(settingsHeader));
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spiNorFlash.Write(settingsBaseAddr + (settingsFlashBlock * 0x1000), bufferHead, sizeof(settingsHeader));
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}
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void Settings::SaveSettingsData() {
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uint8_t bufferSettings[sizeof(settings)];
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std::memcpy(bufferSettings, &settings, sizeof(settings));
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spiNorFlash.Write(settingsBaseAddr + (settingsFlashBlock * 0x1000) + HEADER_SIZE, bufferSettings, sizeof(settings));
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}
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void Settings::LoadSettingsFromFlash() {
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if ( settingsFlashBlock == 99 ) {
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// Find current Block, if can't find use default settings and set block to 0 ans save !
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if ( FindHeader() ) {
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ReadSettingsData();
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} else {
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SaveSettingsToFlash();
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}
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} else {
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// Read Settings from flash...
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// never used :)
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ReadSettingsData();
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}
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}
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void Settings::SaveSettingsToFlash() {
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// calculate where to save...
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// mark current to inactive
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// erase the new location and save
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// set settingsFlashBlock
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// if first time hever, only saves to block 0 and set settingsFlashBlock
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if ( settingsFlashBlock != 99 ) {
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SetHeader( false );
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}
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settingsFlashBlock++;
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if ( settingsFlashBlock > 9 ) settingsFlashBlock = 0;
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EraseBlock();
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SetHeader( true );
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SaveSettingsData();
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}
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