Big UI and navigation Rewrite
new navigation add some color to the apps redesign menus new settings menu new quick settings code clean up size reduction by converting navigation images to font and more...
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@@ -18,21 +18,21 @@ Notifications::Notifications(DisplayApp *app,
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if(notification.valid) {
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currentId = notification.id;
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currentItem = std::make_unique<NotificationItem>("\nNotification",
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notification.message.data(),
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notification.index,
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notification.category,
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notificationManager.NbNotifications(),
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mode,
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alertNotificationService);
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notification.message.data(),
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notification.index,
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notification.category,
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notificationManager.NbNotifications(),
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mode,
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alertNotificationService);
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validDisplay = true;
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} else {
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currentItem = std::make_unique<NotificationItem>("\nNotification",
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"No notification to display",
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0,
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notification.category,
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notificationManager.NbNotifications(),
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Modes::Preview,
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alertNotificationService);
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"No notification to display",
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0,
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notification.category,
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notificationManager.NbNotifications(),
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Modes::Preview,
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alertNotificationService);
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}
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if(mode == Modes::Preview) {
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@@ -62,11 +62,6 @@ bool Notifications::Refresh() {
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timeoutLinePoints[1].x = pos;
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lv_line_set_points(timeoutLine, timeoutLinePoints, 2);
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if (!running) {
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// Start clock app when exiting this one
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app->StartApp(Apps::Clock);
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}
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}
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return running;
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@@ -74,7 +69,7 @@ bool Notifications::Refresh() {
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bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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switch (event) {
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case Pinetime::Applications::TouchEvents::SwipeUp: {
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case Pinetime::Applications::TouchEvents::SwipeDown: {
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Controllers::NotificationManager::Notification previousNotification;
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if(validDisplay)
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previousNotification = notificationManager.GetPrevious(currentId);
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@@ -86,7 +81,7 @@ bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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validDisplay = true;
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currentId = previousNotification.id;
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currentItem.reset(nullptr);
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app->SetFullRefresh(DisplayApp::FullRefreshDirections::Up);
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app->SetFullRefresh(DisplayApp::FullRefreshDirections::Down);
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currentItem = std::make_unique<NotificationItem>("\nNotification",
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previousNotification.message.data(),
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previousNotification.index,
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@@ -96,19 +91,22 @@ bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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alertNotificationService);
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}
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return true;
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case Pinetime::Applications::TouchEvents::SwipeDown: {
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case Pinetime::Applications::TouchEvents::SwipeUp: {
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Controllers::NotificationManager::Notification nextNotification;
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if(validDisplay)
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nextNotification = notificationManager.GetNext(currentId);
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else
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nextNotification = notificationManager.GetLastNotification();
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if (!nextNotification.valid) return true;
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if (!nextNotification.valid) {
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running = false;
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return false;
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}
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validDisplay = true;
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currentId = nextNotification.id;
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currentItem.reset(nullptr);
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app->SetFullRefresh(DisplayApp::FullRefreshDirections::Down);
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app->SetFullRefresh(DisplayApp::FullRefreshDirections::Up);
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currentItem = std::make_unique<NotificationItem>("\nNotification",
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nextNotification.message.data(),
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nextNotification.index,
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@@ -127,12 +125,6 @@ bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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}
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}
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bool Notifications::OnButtonPushed() {
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running = false;
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return true;
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}
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namespace {
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static void AcceptIncomingCallEventHandler(lv_obj_t* obj, lv_event_t event) {
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auto* item = static_cast<Notifications::NotificationItem*>(obj->user_data);
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