Update font readme, update fonts, add missing files
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@@ -7,20 +7,12 @@
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## Generate the fonts:
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* Open the [LVGL font converter](https://lvgl.io/tools/fontconverter)
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* Name : jetbrains_mono_bold_20
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* Size : 20
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* Bpp : 1 bit-per-pixel
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* Do not enable font compression and horizontal subpixel hinting
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* Load the file `JetBrainsMono-Bold.tff` (use the file in this repo to ensure the version matches) and specify the following range : `0x20-0x7f, 0x410-0x44f`
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* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following
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range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf029, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252, 0xf569, 0xf201, 0xf06e, 0xf015, 0xf072`
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* Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts`
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* Add the font .c file path to src/CMakeLists.txt
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* Add an LV_FONT_DECLARE line in src/libs/lv_conf.h
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* Enter the settings for the font that you wish to convert
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* Click on Convert, download the file and place it in `src/DisplayApp/Fonts`
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Add new symbols:
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### How to add new symbols:
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* Browse the [cheatsheet](https://fontawesome.com/cheatsheet/free/solid) and find your new symbols
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* Browse [this cheatsheet](https://fontawesome.com/cheatsheet/free/solid) and pick symbols
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* For each symbol, add its hex code (0xf641 for the 'Ad' icon, for example) to the *Range* list (Remember to keep this
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readme updated with newest range list)
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* Convert this hex value into a UTF-8 code
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@@ -31,7 +23,18 @@ Add new symbols:
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static constexpr const char* newSymbol = "\xEF\x86\x85";
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```
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Then fix an error that happens during the font conversion (the inner dot of the 'zero' symbol sticks to the boundary): edit `src/displayapp/fonts/jetbrains_mono_bold_20.c` and replace:
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### Small font
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* Name: jetbrains_mono_bold_20
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* Size: 20
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* Bpp: 1 bit-per-pixel
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* Do not enable font compression or horizontal subpixel rendering
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* Load the file `JetBrainsMono-Bold.tff` (use the file in this repo to ensure the version matches) and specify the following range : `0x20-0x7e, 0x410-0x44f`
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* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following
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range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf029, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252, 0xf569, 0xf201, 0xf06e, 0xf015, 0xf072`
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* Fix an error in the font conversion.
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Replace the following:
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/* U+0030 "0" */
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0x3f, 0x1f, 0xef, 0x3f, 0x87, 0xe1, 0xf8, 0x7f,
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@@ -47,25 +50,34 @@ with
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(there are two changes: 7f -> 7e and f7 -> b7)
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## Simple method to generate a font
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If you want to generate a basic font containing only numbers and letters, you can use the above settings but instead of specifying a range, simply list the characters you need in the Symbols field and leave the range blank. This is the approach used for the PineTimeStyle watchface.
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This works well for fonts which will only be used to display numbers, but will fail if you try to add a colon or other punctuation.
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### Medium font
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* Name: jetbrains_mono_42
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* Size: 42
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* Bpp: 1 bit-per-pixel
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* Do not enable font compression or horizontal subpixel rendering
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* Load the file `JetBrainsMono-Regular.tff` (use the file in this repo to ensure the version matches) and specify the following range : `0x25, 0x30-0x3a`
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### Large font
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* Name: jetbrains_mono_76
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* Size: 76
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* Bpp: 1 bit-per-pixel
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* Do not enable font compression or horizontal subpixel rendering
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* Load the file `JetBrainsMono-Regular.tff` (use the file in this repo to ensure the version matches) and specify the following range : `0x25, 0x2D, 0x2F, 0x30-0x3a`
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### PineTimeStyle font
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* Open the [LVGL font converter](https://lvgl.io/tools/fontconverter)
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* Name : open_sans_light
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* Size : 150
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* Bpp : 1 bit-per-pixel
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* Do not enable font compression and horizontal subpixel hinting
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* Do not enable font compression or horizontal subpixel rendering
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* Load the file `open_sans_light.tff` (use the file in this repo to ensure the version matches) and specify the following symbols : `0123456789`
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* Click on Convert, and download the file `open_sans_light.c` and copy it in `src/DisplayApp/Fonts`
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* Add the font .c file path to src/CMakeLists.txt (search for jetbrains to find the appropriate location/format)
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* Add an LV_FONT_DECLARE line in src/libs/lv_conf.h (as above)
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#### Navigation font
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To create the navigtion.ttf I use the web app [icomoon](https://icomoon.io/app)
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this app can import the svg files from the folder *src/displayapp/icons/navigation/unique* and creat a ttf file the
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this app can import the svg files from the folder *src/displayapp/icons/navigation/unique* and create a ttf file the
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project for the site is *lv_font_navi_80.json* you can import it to add or remove icons
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You can also use the online LVGL tool to create the .c
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@@ -74,5 +86,3 @@ ttf file : navigation.ttf name : lv_font_navi_80 size : 80px Bpp : 2 bit-per-pix
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$lv_font_conv --font navigation.ttf -r '0xe900-0xe929' --size 80 --format lvgl --bpp 2 --no-prefilter -o
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lv_font_navi_80.c
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#### I use the method above to create the other ttf
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