Re-enable BLE display on Clock screen

This commit is contained in:
JF
2020-02-20 18:17:53 +01:00
parent 167a0ffc87
commit 2bdff7ed2b
3 changed files with 8 additions and 8 deletions

View File

@@ -20,9 +20,7 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) {
screen->OnObjectEvent(obj, event);
}
//static const char * btnm_map1[] = {"App1", "App2", "App3", "\n", "App4", "App5", "App11", ""};
//static const char * btnm_map2[] = {"App6", "App7", "App8", "\n", "App9", "App10", "App22",""};
static const char * btnm_map1[] = {"App1", ""};
static const char * btnm_map1[] = {"App1", "App2", "App3", "\n", "App4", "App5", "App11", ""};
Tile::Tile(DisplayApp* app, Pinetime::Components::Gfx &gfx) : Screen(app, gfx) {