Merge remote-tracking branch 'upstream/develop' into pinetimestyle-colorpicker

This commit is contained in:
Kieran Cawthray
2021-08-15 17:50:56 +02:00
24 changed files with 357 additions and 334 deletions

View File

@@ -3,7 +3,8 @@
#include "systemtask/SystemTask.h"
#include "app_timer.h"
APP_TIMER_DEF(vibTimer);
APP_TIMER_DEF(shortVibTimer);
APP_TIMER_DEF(longVibTimer);
using namespace Pinetime::Controllers;
@@ -13,19 +14,39 @@ MotorController::MotorController(Controllers::Settings& settingsController) : se
void MotorController::Init() {
nrf_gpio_cfg_output(pinMotor);
nrf_gpio_pin_set(pinMotor);
app_timer_create(&vibTimer, APP_TIMER_MODE_SINGLE_SHOT, vibrate);
app_timer_init();
app_timer_create(&shortVibTimer, APP_TIMER_MODE_SINGLE_SHOT, StopMotor);
app_timer_create(&longVibTimer, APP_TIMER_MODE_REPEATED, Ring);
}
void MotorController::SetDuration(uint8_t motorDuration) {
void MotorController::Ring(void* p_context) {
auto* motorController = static_cast<MotorController*>(p_context);
motorController->RunForDuration(50);
}
if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF)
void MotorController::RunForDuration(uint8_t motorDuration) {
if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF) {
return;
}
nrf_gpio_pin_clear(pinMotor);
/* Start timer for motorDuration miliseconds and timer triggers vibrate() when it finishes*/
app_timer_start(vibTimer, APP_TIMER_TICKS(motorDuration), NULL);
app_timer_start(shortVibTimer, APP_TIMER_TICKS(motorDuration), nullptr);
}
void MotorController::vibrate(void* p_context) {
void MotorController::StartRinging() {
if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF) {
return;
}
Ring(this);
app_timer_start(longVibTimer, APP_TIMER_TICKS(1000), this);
}
void MotorController::StopRinging() {
app_timer_stop(longVibTimer);
nrf_gpio_pin_set(pinMotor);
}
}
void MotorController::StopMotor(void* p_context) {
nrf_gpio_pin_set(pinMotor);
}

View File

@@ -12,11 +12,14 @@ namespace Pinetime {
public:
MotorController(Controllers::Settings& settingsController);
void Init();
void SetDuration(uint8_t motorDuration);
void RunForDuration(uint8_t motorDuration);
void StartRinging();
static void StopRinging();
private:
static void Ring(void* p_context);
Controllers::Settings& settingsController;
static void vibrate(void* p_context);
static void StopMotor(void* p_context);
};
}
}