Settings : use enums instead of ints to store colors. Group all PTS settings into a struct.
PTS/SettingsPTS : Convert to/from LVGL color and Settings::Color, add functions to reduce code duplication. Adapt SettingPineTimeStyle with the last Screen Interface
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@@ -15,12 +15,14 @@ namespace Pinetime {
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SettingPineTimeStyle(DisplayApp* app, Pinetime::Controllers::Settings &settingsController);
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~SettingPineTimeStyle() override;
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bool Refresh() override;
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void UpdateSelected(lv_obj_t *object, lv_event_t event);
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private:
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Controllers::Settings& settingsController;
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Pinetime::Controllers::Settings::Colors GetNext(Controllers::Settings::Colors color);
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Pinetime::Controllers::Settings::Colors GetPrevious(Controllers::Settings::Colors color);
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lv_obj_t * btnNextTime;
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lv_obj_t * btnPrevTime;
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lv_obj_t * btnNextBar;
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@@ -29,9 +31,6 @@ namespace Pinetime {
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lv_obj_t * btnPrevBG;
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lv_obj_t * btnReset;
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lv_obj_t * btnRandom;
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lv_obj_t * timeColor;
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lv_obj_t * barColor;
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lv_obj_t * bgColor;
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lv_obj_t * timebar;
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lv_obj_t * sidebar;
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lv_obj_t * timeDD1;
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@@ -51,11 +50,6 @@ namespace Pinetime {
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lv_obj_t * calendarCrossBar2;
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lv_obj_t * stepGauge;
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lv_color_t needle_colors[1];
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lv_color_t pts_colors[17] = {LV_COLOR_WHITE, LV_COLOR_SILVER, LV_COLOR_GRAY, LV_COLOR_BLACK,
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LV_COLOR_RED, LV_COLOR_MAROON, LV_COLOR_YELLOW, LV_COLOR_OLIVE,
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LV_COLOR_LIME, LV_COLOR_GREEN, LV_COLOR_CYAN, LV_COLOR_TEAL,
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LV_COLOR_BLUE, LV_COLOR_NAVY, LV_COLOR_MAGENTA, LV_COLOR_PURPLE,
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LV_COLOR_ORANGE};
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};
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}
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}
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