Return button action instead of pushing messages
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@@ -335,33 +335,25 @@ void SystemTask::Work() {
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ReloadIdleTimer();
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displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
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break;
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case Messages::OnButtonPushed:
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if (!isSleeping && !isGoingToSleep) {
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displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonPushed);
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case Messages::HandleButtonEvent: {
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// This is for faster wakeup, sacrificing special longpress and doubleclick handling while sleeping
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if (IsSleeping()) {
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GoToRunning();
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break;
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}
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break;
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case Messages::OnButtonLongPressed:
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if (!isSleeping) {
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displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonLongPressed);
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}
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break;
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case Messages::OnButtonLongerPressed:
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if (!isSleeping) {
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displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonLongerPressed);
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}
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break;
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case Messages::OnButtonDoubleClicked:
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if (!isSleeping) {
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displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonDoubleClicked);
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}
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break;
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case Messages::HandleButtonEvent:
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Controllers::ButtonActions action;
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if (nrf_gpio_pin_read(Pinetime::PinMap::Button) == 0) {
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buttonHandler.HandleEvent(Pinetime::Controllers::ButtonHandler::Events::Release);
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action = buttonHandler.HandleEvent(Controllers::ButtonHandler::Events::Release);
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} else {
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buttonHandler.HandleEvent(Pinetime::Controllers::ButtonHandler::Events::Press);
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action = buttonHandler.HandleEvent(Controllers::ButtonHandler::Events::Press);
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}
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break;
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HandleButtonAction(action);
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} break;
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case Messages::HandleButtonTimerEvent: {
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auto action = buttonHandler.HandleEvent(Controllers::ButtonHandler::Events::Timer);
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HandleButtonAction(action);
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} break;
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case Messages::OnDisplayTaskSleeping:
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if (BootloaderVersion::IsValid()) {
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// First versions of the bootloader do not expose their version and cannot initialize the SPI NOR FLASH
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@@ -398,9 +390,6 @@ void SystemTask::Work() {
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case Messages::BatteryPercentageUpdated:
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nimbleController.NotifyBatteryLevel(batteryController.PercentRemaining());
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break;
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case Messages::ReloadIdleTimer:
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ReloadIdleTimer();
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break;
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default:
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break;
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@@ -449,6 +438,35 @@ void SystemTask::UpdateMotion() {
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}
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}
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void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
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if (IsSleeping()) {
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return;
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}
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ReloadIdleTimer();
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using Actions = Controllers::ButtonActions;
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switch (action) {
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case Actions::Click:
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if (!isGoingToSleep) {
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displayApp.PushMessage(Applications::Display::Messages::ButtonPushed);
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}
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break;
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case Actions::DoubleClick:
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displayApp.PushMessage(Applications::Display::Messages::ButtonDoubleClicked);
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break;
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case Actions::LongPress:
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displayApp.PushMessage(Applications::Display::Messages::ButtonLongPressed);
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break;
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case Actions::LongerPress:
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displayApp.PushMessage(Applications::Display::Messages::ButtonLongerPressed);
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break;
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default:
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break;
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}
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}
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void SystemTask::GoToRunning() {
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if (isGoingToSleep or (not isSleeping) or isWakingUp)
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return;
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