PineTimeStyle color picker initial commit
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58
src/displayapp/screens/settings/SettingPineTimeStyle.h
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58
src/displayapp/screens/settings/SettingPineTimeStyle.h
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#pragma once
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#include <cstdint>
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#include <lvgl/lvgl.h>
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#include "components/settings/Settings.h"
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#include "displayapp/screens/Screen.h"
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class SettingPineTimeStyle : public Screen{
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public:
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SettingPineTimeStyle(DisplayApp* app, Pinetime::Controllers::Settings &settingsController);
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~SettingPineTimeStyle() override;
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bool Refresh() override;
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void UpdateSelected(lv_obj_t *object, lv_event_t event);
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private:
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Controllers::Settings& settingsController;
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lv_obj_t * btnNextTime;
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lv_obj_t * btnPrevTime;
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lv_obj_t * btnNextBar;
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lv_obj_t * btnPrevBar;
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lv_obj_t * btnNextBG;
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lv_obj_t * btnPrevBG;
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lv_obj_t * timeColor;
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lv_obj_t * barColor;
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lv_obj_t * bgColor;
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lv_obj_t * timebar;
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lv_obj_t * sidebar;
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lv_obj_t * timeDD1;
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lv_obj_t * timeDD2;
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lv_obj_t * timeAMPM;
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lv_obj_t * dateDayOfWeek;
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lv_obj_t * dateDay;
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lv_obj_t * dateMonth;
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lv_obj_t * backgroundLabel;
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lv_obj_t * batteryIcon;
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lv_obj_t * bleIcon;
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lv_obj_t * calendarOuter;
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lv_obj_t * calendarInner;
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lv_obj_t * calendarBar1;
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lv_obj_t * calendarBar2;
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lv_obj_t * calendarCrossBar1;
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lv_obj_t * calendarCrossBar2;
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lv_obj_t * stepGauge;
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lv_color_t needle_colors[1];
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lv_color_t pts_colors[17];
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};
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}
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}
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}
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