Merge branch 'develop' into refresh_rework

This commit is contained in:
Riku Isokoski
2021-08-15 13:35:15 +03:00
19 changed files with 216 additions and 180 deletions

View File

@@ -5,6 +5,7 @@
#include <memory>
#include "Screen.h"
#include "components/ble/NotificationManager.h"
#include "components/motor/MotorController.h"
namespace Pinetime {
namespace Controllers {
@@ -19,6 +20,7 @@ namespace Pinetime {
explicit Notifications(DisplayApp* app,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::AlertNotificationService& alertNotificationService,
Pinetime::Controllers::MotorController& motorController,
Modes mode);
~Notifications() override;
@@ -35,9 +37,10 @@ namespace Pinetime {
Modes mode,
Pinetime::Controllers::AlertNotificationService& alertNotificationService);
~NotificationItem();
void OnAcceptIncomingCall(lv_event_t event);
void OnMuteIncomingCall(lv_event_t event);
void OnRejectIncomingCall(lv_event_t event);
bool IsRunning() const {
return running;
}
void OnCallButtonEvent(lv_obj_t*, lv_event_t event);
private:
uint8_t notifNr = 0;
@@ -57,6 +60,7 @@ namespace Pinetime {
lv_obj_t* bottomPlaceholder;
Modes mode;
Pinetime::Controllers::AlertNotificationService& alertNotificationService;
bool running = true;
};
private:
@@ -72,7 +76,7 @@ namespace Pinetime {
bool validDisplay = false;
lv_point_t timeoutLinePoints[2] {{0, 1}, {239, 1}};
lv_obj_t* timeoutLine;
lv_obj_t* timeoutLine = nullptr;
uint32_t timeoutTickCountStart;
uint32_t timeoutTickCountEnd;