Toggle notifications only, keep vibrations.

This commit is contained in:
Riku Isokoski
2021-09-12 11:08:25 +03:00
parent cdf5801efe
commit 3ee4876214
9 changed files with 19 additions and 43 deletions

View File

@@ -8,9 +8,6 @@ APP_TIMER_DEF(longVibTimer);
using namespace Pinetime::Controllers;
MotorController::MotorController(Controllers::Settings& settingsController) : settingsController {settingsController} {
}
void MotorController::Init() {
nrf_gpio_cfg_output(pinMotor);
nrf_gpio_pin_set(pinMotor);
@@ -26,18 +23,11 @@ void MotorController::Ring(void* p_context) {
}
void MotorController::RunForDuration(uint8_t motorDuration) {
if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF) {
return;
}
nrf_gpio_pin_clear(pinMotor);
app_timer_start(shortVibTimer, APP_TIMER_TICKS(motorDuration), nullptr);
}
void MotorController::StartRinging() {
if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF) {
return;
}
Ring(this);
app_timer_start(longVibTimer, APP_TIMER_TICKS(1000), this);
}

View File

@@ -2,7 +2,6 @@
#include <cstdint>
#include "app_timer.h"
#include "components/settings/Settings.h"
namespace Pinetime {
namespace Controllers {
@@ -10,7 +9,8 @@ namespace Pinetime {
class MotorController {
public:
MotorController(Controllers::Settings& settingsController);
MotorController() = default;
void Init();
void RunForDuration(uint8_t motorDuration);
void StartRinging();
@@ -18,7 +18,6 @@ namespace Pinetime {
private:
static void Ring(void* p_context);
Controllers::Settings& settingsController;
static void StopMotor(void* p_context);
};
}