Provide reference to BrightnessController in DisplayApp
For the simulator I need a way to get to the brightnessController object and handle the set brightness-levels accoringly. This is done by the constructor expecting a brightnessController object instead of initializing one itself
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@@ -33,6 +33,7 @@
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#include "components/battery/BatteryController.h"
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#include "components/ble/BleController.h"
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#include "components/ble/NotificationManager.h"
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#include "components/brightness/BrightnessController.h"
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#include "components/motor/MotorController.h"
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#include "components/datetime/DateTimeController.h"
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#include "components/heartrate/HeartRateController.h"
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@@ -114,6 +115,7 @@ Pinetime::Controllers::TimerController timerController;
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Pinetime::Controllers::AlarmController alarmController {dateTimeController};
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Pinetime::Controllers::TouchHandler touchHandler(touchPanel, lvgl);
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Pinetime::Controllers::ButtonHandler buttonHandler;
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Pinetime::Controllers::BrightnessController brightnessController {};
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Pinetime::Applications::DisplayApp displayApp(lcd,
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lvgl,
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@@ -129,6 +131,7 @@ Pinetime::Applications::DisplayApp displayApp(lcd,
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motionController,
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timerController,
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alarmController,
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brightnessController,
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touchHandler);
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Pinetime::System::SystemTask systemTask(spi,
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