Reformatted all the files according to clang-format style

This commit is contained in:
Avamander
2021-04-18 20:28:14 +03:00
parent e56ebb8bd6
commit 40d45d923b
179 changed files with 10119 additions and 10688 deletions

View File

@@ -12,49 +12,48 @@ namespace Pinetime {
}
namespace Components {
class Gfx : public Pinetime::Drivers::BufferProvider {
public:
explicit Gfx(Drivers::St7789& lcd);
void Init();
void ClearScreen();
void DrawString(uint8_t x, uint8_t y, uint16_t color, const char* text, const FONT_INFO *p_font, bool wrap);
void DrawChar(const FONT_INFO *font, uint8_t c, uint8_t *x, uint8_t y, uint16_t color);
void FillRectangle(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint16_t color);
void FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t* b);
void SetScrollArea(uint16_t topFixedLines, uint16_t scrollLines, uint16_t bottomFixedLines);
void SetScrollStartLine(uint16_t line);
public:
explicit Gfx(Drivers::St7789& lcd);
void Init();
void ClearScreen();
void DrawString(uint8_t x, uint8_t y, uint16_t color, const char* text, const FONT_INFO* p_font, bool wrap);
void DrawChar(const FONT_INFO* font, uint8_t c, uint8_t* x, uint8_t y, uint16_t color);
void FillRectangle(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint16_t color);
void FillRectangle(uint8_t x, uint8_t y, uint8_t w, uint8_t h, uint8_t* b);
void SetScrollArea(uint16_t topFixedLines, uint16_t scrollLines, uint16_t bottomFixedLines);
void SetScrollStartLine(uint16_t line);
void Sleep();
void Wakeup();
bool GetNextBuffer(uint8_t** buffer, size_t& size) override;
void pixel_draw(uint8_t x, uint8_t y, uint16_t color);
void Sleep();
void Wakeup();
bool GetNextBuffer(uint8_t **buffer, size_t &size) override;
void pixel_draw(uint8_t x, uint8_t y, uint16_t color);
private:
static constexpr uint8_t width = 240;
static constexpr uint8_t height = 240;
enum class Action { None, FillRectangle, DrawChar };
struct State {
State() : busy {false}, action {Action::None}, remainingIterations {0}, currentIteration {0} {
}
volatile bool busy;
volatile Action action;
volatile uint16_t remainingIterations;
volatile uint16_t currentIteration;
volatile FONT_INFO* font;
volatile uint16_t color;
volatile uint8_t character;
volatile TaskHandle_t taskToNotify = nullptr;
};
private:
static constexpr uint8_t width = 240;
static constexpr uint8_t height = 240;
volatile State state;
enum class Action { None, FillRectangle, DrawChar};
struct State {
State() : busy{false}, action{Action::None}, remainingIterations{0}, currentIteration{0} {}
volatile bool busy;
volatile Action action;
volatile uint16_t remainingIterations;
volatile uint16_t currentIteration;
volatile FONT_INFO *font;
volatile uint16_t color;
volatile uint8_t character;
volatile TaskHandle_t taskToNotify = nullptr;
};
uint16_t buffer[width]; // 1 line buffer
Drivers::St7789& lcd;
volatile State state;
uint16_t buffer[width]; // 1 line buffer
Drivers::St7789& lcd;
void SetBackgroundColor(uint16_t color);
void WaitTransferFinished() const;
void NotifyEndOfTransfer(TaskHandle_t task);
void SetBackgroundColor(uint16_t color);
void WaitTransferFinished() const;
void NotifyEndOfTransfer(TaskHandle_t task);
};
}
}