Add BleController to manage the BLE connection status
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11
src/Components/Ble/BleController.cpp
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11
src/Components/Ble/BleController.cpp
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#include "BleController.h"
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using namespace Pinetime::Controllers;
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void Ble::Connect() {
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isConnected = true;
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}
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void Ble::Disconnect() {
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isConnected = false;
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}
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15
src/Components/Ble/BleController.h
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15
src/Components/Ble/BleController.h
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#pragma once
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namespace Pinetime {
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namespace Controllers {
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class Ble {
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public:
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bool IsConnected() const {return isConnected;}
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void Connect();
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void Disconnect();
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private:
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bool isConnected = false;
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};
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}
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}
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