Renamed displayapp/Screens to displayapp/screens
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30
src/displayapp/screens/Symbols.h
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30
src/displayapp/screens/Symbols.h
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#pragma once
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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namespace Symbols {
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static constexpr const char* none = "";
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static constexpr const char* batteryFull = "\xEF\x89\x80";
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static constexpr const char* batteryEmpty = "\xEF\x89\x84";
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static constexpr const char* batteryThreeQuarter = "\xEF\x89\x81";
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static constexpr const char* batteryHalf = "\xEF\x89\x82";
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static constexpr const char* batteryOneQuarter = "\xEF\x89\x83";
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static constexpr const char* heartBeat = "\xEF\x88\x9E";
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static constexpr const char* bluetoothFull = "\xEF\x8A\x93";
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static constexpr const char* bluetooth = "\xEF\x8A\x94";
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static constexpr const char* plug = "\xEF\x87\xA6";
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static constexpr const char* shoe = "\xEF\x95\x8B";
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static constexpr const char* clock = "\xEF\x80\x97";
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static constexpr const char* info = "\xEF\x84\xA9";
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static constexpr const char* list = "\xEF\x80\xBA";
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static constexpr const char* sun = "\xEF\x86\x85";
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static constexpr const char* check = "\xEF\x95\xA0";
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static constexpr const char* music = "\xEF\x80\x81";
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static constexpr const char* tachometer = "\xEF\x8F\xBD";
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static constexpr const char* asterisk = "\xEF\x81\xA9";
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static constexpr const char* paintbrush = "\xEF\x87\xBC";
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}
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}
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}
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}
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