The font is now fixed width.
HUGE performance improvement of the display driver.
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@@ -8,7 +8,11 @@ Gfx::Gfx(Pinetime::Drivers::St7789 &lcd) : lcd{lcd} {
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}
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void Gfx::ClearScreen() {
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lcd.FillRectangle(0, 0, width, height, 0xffff);
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lcd.FillRectangle(0, 0, width, height, 0x0000);
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}
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void Gfx::FillRectangle(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint16_t color) {
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lcd.FillRectangle(x, y, width, height, color);
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}
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void Gfx::DrawString(uint8_t x, uint8_t y, uint16_t color, const char *text, const FONT_INFO *p_font, bool wrap) {
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@@ -55,17 +59,25 @@ void Gfx::DrawChar(const FONT_INFO *font, uint8_t c, uint8_t *x, uint8_t y, uint
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return;
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}
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// TODO For now, LCD and SPI driver start a new transfer (cs pin + set address windows + write byte) FOR EACH PIXEL!
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// This could be improved by setting CS pin, DC pin and address window ONLY ONCE for the whole character
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lcd.BeginDrawBuffer(*x, y, bytes_in_line*8, font->height);
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uint16_t bg = 0x0000;
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for (uint16_t i = 0; i < font->height; i++) {
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for (uint16_t j = 0; j < bytes_in_line; j++) {
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for (uint8_t k = 0; k < 8; k++) {
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if ((1 << (7 - k)) &
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font->data[font->charInfo[char_idx].offset + i * bytes_in_line + j]) {
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pixel_draw(*x + j * 8 + k, y + i, color);
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lcd.NextDrawBuffer(reinterpret_cast<uint8_t *>(&color), 2);
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}
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else {
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lcd.NextDrawBuffer(reinterpret_cast<uint8_t *>(&bg), 2);
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}
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}
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}
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}
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lcd.EndDrawBuffer();
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*x += font->charInfo[char_idx].widthBits + font->spacePixels;
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}
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@@ -14,7 +14,7 @@ namespace Pinetime {
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void ClearScreen();
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void DrawString(uint8_t x, uint8_t y, uint16_t color, const char* text, const FONT_INFO *p_font, bool wrap);
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void DrawChar(const FONT_INFO *font, uint8_t c, uint8_t *x, uint8_t y, uint16_t color);
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void FillRectangle(uint8_t x, uint8_t y, uint8_t width, uint8_t height, uint16_t color);
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private:
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Drivers::St7789& lcd;
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