More Code Refactoring
This commit is contained in:
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591c9ee7a8
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535ce54d67
@ -364,6 +364,7 @@ list(APPEND SOURCE_FILES
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BootloaderVersion.cpp
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BootloaderVersion.cpp
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logging/NrfLogger.cpp
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logging/NrfLogger.cpp
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displayapp/DisplayApp.cpp
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displayapp/DisplayApp.cpp
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displayapp/WeatherHelper.cpp
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displayapp/screens/Screen.cpp
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displayapp/screens/Screen.cpp
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displayapp/screens/Tile.cpp
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displayapp/screens/Tile.cpp
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displayapp/screens/InfiniPaint.cpp
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displayapp/screens/InfiniPaint.cpp
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@ -586,6 +587,7 @@ set(INCLUDE_FILES
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logging/Logger.h
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logging/Logger.h
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logging/NrfLogger.h
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logging/NrfLogger.h
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displayapp/DisplayApp.h
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displayapp/DisplayApp.h
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displayapp/WeatherHelper.h
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displayapp/Messages.h
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displayapp/Messages.h
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displayapp/TouchEvents.h
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displayapp/TouchEvents.h
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displayapp/screens/Screen.h
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displayapp/screens/Screen.h
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@ -153,81 +153,6 @@ std::optional<SimpleWeatherService::Forecast> SimpleWeatherService::GetForecast(
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return {};
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return {};
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}
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}
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//Linear gradient temperature color calculator :)
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int16_t SimpleWeatherService::RoundTemperature(int16_t temp) {
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return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
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}
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const char* floatToRgbHex(std::tuple<float, float, float> rgb) {
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char *rgbHex = new char[7];
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snprintf(rgbHex, 7, "%02X%02X%02X", static_cast<int>(std::get<0>(rgb)), static_cast<int>(std::get<1>(rgb)), static_cast<int>(std::get<2>(rgb)));
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return rgbHex;
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}
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std::tuple<float, float, float> hexToFloat(int rgb) {
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float r = ((rgb >> 16) & 0xFF);
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float g = ((rgb >> 8) & 0xFF);
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float b = (rgb & 0xFF);
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return std::tuple<float, float, float>(r, g, b);
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}
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float normalize(float value) {
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if (value < 0.0f) {
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return 0.0f;
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} else if (value > 1.0f) {
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return 1.0f;
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} else {
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return value;
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}
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}
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// reference: https://dev.to/ndesmic/linear-color-gradients-from-scratch-1a0e
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std::tuple<float, float, float> lerp(std::tuple<float, float, float> pointA, std::tuple<float, float, float> pointB, float normalValue) {
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NRF_LOG_INFO("Normal value: %f", normalValue);
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auto lerpOutput = std::tuple<float, float, float>(
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get<0>(pointA) + (get<0>(pointB) - get<0>(pointA)) * normalValue,
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get<1>(pointA) + (get<1>(pointB) - get<1>(pointA)) * normalValue,
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get<2>(pointA) + (get<2>(pointB) - get<2>(pointA)) * normalValue
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//std::lerp(get<0>(pointA), get<0>(pointB), normalValue),
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//std::lerp(get<1>(pointA), get<1>(pointB), normalValue),
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//std::lerp(get<2>(pointA), get<2>(pointB), normalValue)
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);
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NRF_LOG_INFO("pointA: %f, %f, %f", get<0>(pointA), get<1>(pointA), get<2>(pointA));
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NRF_LOG_INFO("pointB: %f, %f, %f", get<0>(pointB), get<1>(pointB), get<2>(pointB));
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NRF_LOG_INFO("lerp: %f, %f, %f", get<0>(lerpOutput), get<1>(lerpOutput), get<2>(lerpOutput));
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return lerpOutput;
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}
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const char* SimpleWeatherService::TemperatureColor(int16_t temperature) {
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const std::vector<int> colors = {0x5555ff, 0x00c9ff, 0xff9b00, 0xff0000};
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std::vector<std::tuple<float, float, float>> stops;
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for (auto colorVal: colors) {
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stops.emplace_back(hexToFloat(colorVal));
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}
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int tempRounded = RoundTemperature(temperature);
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if (tempRounded < 0) {
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tempRounded = 1;
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}
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// convert temperature to range between newMin and newMax
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float oldMax = 50;
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float oldMin = 0;
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float newMax = 1;
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float newMin = 0;
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float oldRange = (oldMax - oldMin);
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float newRange = (newMax - newMin);
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float newValue = (((tempRounded - oldMin) * newRange) / oldRange) + newMin;
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newValue = normalize(newValue);
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if (newValue <= .33f) {
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return floatToRgbHex(lerp(stops[0], stops[1], newValue));
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} else if (newValue <= .66f) {
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return floatToRgbHex(lerp(stops[1], stops[2], newValue));
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} else {
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return floatToRgbHex(lerp(stops[2], stops[3], newValue));
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}
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}
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bool SimpleWeatherService::CurrentWeather::operator==(const SimpleWeatherService::CurrentWeather& other) const {
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bool SimpleWeatherService::CurrentWeather::operator==(const SimpleWeatherService::CurrentWeather& other) const {
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return this->iconId == other.iconId && this->temperature == other.temperature && this->timestamp == other.timestamp &&
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return this->iconId == other.iconId && this->temperature == other.temperature && this->timestamp == other.timestamp &&
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this->maxTemperature == other.maxTemperature && this->minTemperature == other.maxTemperature &&
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this->maxTemperature == other.maxTemperature && this->minTemperature == other.maxTemperature &&
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100
src/displayapp/WeatherHelper.cpp
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100
src/displayapp/WeatherHelper.cpp
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@ -0,0 +1,100 @@
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/* Copyright (C) 2024 Caleb Fontenot
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This file is part of InfiniTime.
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InfiniTime is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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InfiniTime is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "WeatherHelper.h"
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#include <FreeRTOS.h>
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#include <tuple>
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#include <vector>
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#include <cmath>
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#include <cstdint>
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#include <cstdio>
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#include <nrfx_log.h>
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using namespace Pinetime::Applications;
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//Linear gradient temperature color calculator :)
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int16_t WeatherHelper::RoundTemperature(int16_t temp) {
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return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
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}
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const char* floatToRgbHex(std::tuple<float, float, float> rgb) {
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char *rgbHex = new char[7];
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snprintf(rgbHex, 7, "%02X%02X%02X", static_cast<int>(std::get<0>(rgb)), static_cast<int>(std::get<1>(rgb)), static_cast<int>(std::get<2>(rgb)));
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return rgbHex;
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}
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std::tuple<float, float, float> hexToFloat(int rgb) {
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float r = ((rgb >> 16) & 0xFF);
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float g = ((rgb >> 8) & 0xFF);
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float b = (rgb & 0xFF);
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return std::tuple<float, float, float>(r, g, b);
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}
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float normalize(float value) {
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if (value < 0.0f) {
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return 0.0f;
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} else if (value > 1.0f) {
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return 1.0f;
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} else {
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return value;
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}
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}
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// reference: https://dev.to/ndesmic/linear-color-gradients-from-scratch-1a0e
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std::tuple<float, float, float> lerp(std::tuple<float, float, float> pointA, std::tuple<float, float, float> pointB, float normalValue) {
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NRF_LOG_INFO("Normal value: %f", normalValue);
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auto lerpOutput = std::tuple<float, float, float>(
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get<0>(pointA) + (get<0>(pointB) - get<0>(pointA)) * normalValue,
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get<1>(pointA) + (get<1>(pointB) - get<1>(pointA)) * normalValue,
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get<2>(pointA) + (get<2>(pointB) - get<2>(pointA)) * normalValue
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//std::lerp(get<0>(pointA), get<0>(pointB), normalValue),
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//std::lerp(get<1>(pointA), get<1>(pointB), normalValue),
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//std::lerp(get<2>(pointA), get<2>(pointB), normalValue)
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);
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NRF_LOG_INFO("pointA: %f, %f, %f", get<0>(pointA), get<1>(pointA), get<2>(pointA));
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NRF_LOG_INFO("pointB: %f, %f, %f", get<0>(pointB), get<1>(pointB), get<2>(pointB));
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NRF_LOG_INFO("lerp: %f, %f, %f", get<0>(lerpOutput), get<1>(lerpOutput), get<2>(lerpOutput));
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return lerpOutput;
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}
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const char* WeatherHelper::TemperatureColor(int16_t temperature) {
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const std::vector<int> colors = {0x5555ff, 0x00c9ff, 0xff9b00, 0xff0000};
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std::vector<std::tuple<float, float, float>> stops;
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for (auto colorVal: colors) {
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stops.emplace_back(hexToFloat(colorVal));
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}
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int tempRounded = RoundTemperature(temperature);
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if (tempRounded < 0) {
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tempRounded = 1;
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}
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// convert temperature to range between newMin and newMax
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float oldMax = 50;
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float oldMin = 0;
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float newMax = 1;
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float newMin = 0;
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float oldRange = (oldMax - oldMin);
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float newRange = (newMax - newMin);
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float newValue = (((tempRounded - oldMin) * newRange) / oldRange) + newMin;
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newValue = normalize(newValue);
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if (newValue <= .33f) {
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return floatToRgbHex(lerp(stops[0], stops[1], newValue));
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} else if (newValue <= .66f) {
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return floatToRgbHex(lerp(stops[1], stops[2], newValue));
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} else {
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return floatToRgbHex(lerp(stops[2], stops[3], newValue));
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}
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}
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29
src/displayapp/WeatherHelper.h
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29
src/displayapp/WeatherHelper.h
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@ -0,0 +1,29 @@
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/* Copyright (C) 2024 Caleb Fontenot
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This file is part of InfiniTime.
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InfiniTime is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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InfiniTime is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <FreeRTOS.h>
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namespace Pinetime {
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namespace Applications {
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class WeatherHelper {
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public:
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static int16_t RoundTemperature(int16_t temp);
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static const char* TemperatureColor(int16_t temperature);
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};
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}
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}
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@ -11,7 +11,7 @@
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#include "components/heartrate/HeartRateController.h"
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#include "components/heartrate/HeartRateController.h"
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#include "components/motion/MotionController.h"
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#include "components/motion/MotionController.h"
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#include "components/settings/Settings.h"
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#include "components/settings/Settings.h"
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#include "components/ble/SimpleWeatherService.h"
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#include "displayapp/WeatherHelper.h"
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#include <nrfx_log.h>
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#include <nrfx_log.h>
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#include <tuple>
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#include <tuple>
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#include <vector>
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#include <vector>
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@ -168,9 +168,9 @@ void WatchFaceTerminal::Refresh() {
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int16_t temp = optCurrentWeather->temperature; // current temperature
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int16_t temp = optCurrentWeather->temperature; // current temperature
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uint8_t weatherId = static_cast<int>(optCurrentWeather->iconId); // weather type
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uint8_t weatherId = static_cast<int>(optCurrentWeather->iconId); // weather type
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NRF_LOG_INFO("Raw temp: %d", temp);
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NRF_LOG_INFO("Raw temp: %d", temp);
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NRF_LOG_INFO("Rounded temp: %d", Controllers::SimpleWeatherService::RoundTemperature(temp));
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NRF_LOG_INFO("Rounded temp: %d", WeatherHelper::RoundTemperature(temp));
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//testColor(); //testVal * 100
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//testColor(); //testVal * 100
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auto color = Controllers::SimpleWeatherService::TemperatureColor(temp); // call temperature color BEFORE unit conversion
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auto color = WeatherHelper::TemperatureColor(temp); // call temperature color BEFORE unit conversion
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// unit conversion
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// unit conversion
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char tempUnit = 'C';
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char tempUnit = 'C';
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if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
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if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
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@ -178,7 +178,7 @@ void WatchFaceTerminal::Refresh() {
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tempUnit = 'F';
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tempUnit = 'F';
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}
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}
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NRF_LOG_INFO("Color hex: %s", color);
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NRF_LOG_INFO("Color hex: %s", color);
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lv_label_set_text_fmt(weatherStatus, "[WTHR]#%s %d#°%c %s", color, Controllers::SimpleWeatherService::RoundTemperature(temp), tempUnit, WeatherString(weatherId));
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lv_label_set_text_fmt(weatherStatus, "[WTHR]#%s %d#°%c %s", color, WeatherHelper::RoundTemperature(temp), tempUnit, WeatherString(weatherId));
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delete[] color;
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delete[] color;
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} else {
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} else {
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lv_label_set_text_static(weatherStatus, "[WTHR]No Data");
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lv_label_set_text_static(weatherStatus, "[WTHR]No Data");
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