SystemTask: Move MotorController to DisplayApp
Vibrations should be associated with something happening on the UI. Therefore SystemTask should not be controlling the motor.
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@@ -31,7 +31,8 @@ namespace Pinetime {
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Alarm(DisplayApp* app,
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Controllers::AlarmController& alarmController,
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Controllers::Settings::ClockType clockType,
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System::SystemTask& systemTask);
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System::SystemTask& systemTask,
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Controllers::MotorController& motorController);
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~Alarm() override;
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void SetAlerting();
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void OnButtonEvent(lv_obj_t* obj, lv_event_t event);
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@@ -43,6 +44,7 @@ namespace Pinetime {
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private:
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Controllers::AlarmController& alarmController;
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System::SystemTask& systemTask;
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Controllers::MotorController& motorController;
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lv_obj_t *btnStop, *txtStop, *btnRecur, *txtRecur, *btnInfo, *enableSwitch;
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lv_obj_t* lblampm = nullptr;
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