Improve stopwatch (#432)
* Improve stopwatch more * Make sure sleep gets reenabled * Cleanup and clang-format
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@@ -8,13 +8,12 @@
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#include "portmacro_cmsis.h"
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#include <array>
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#include "systemtask/SystemTask.h"
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namespace Pinetime::Applications::Screens {
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enum class States { Init, Running, Halted };
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enum class Events { Play, Pause, Stop };
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struct TimeSeparated_t {
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int mins;
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int secs;
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@@ -63,23 +62,28 @@ namespace Pinetime::Applications::Screens {
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class StopWatch : public Screen {
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public:
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StopWatch(DisplayApp* app);
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StopWatch(DisplayApp* app, System::SystemTask& systemTask);
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~StopWatch() override;
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bool Refresh() override;
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void playPauseBtnEventHandler(lv_event_t event);
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void stopLapBtnEventHandler(lv_event_t event);
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bool OnButtonPushed() override;
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void reset();
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void start();
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void pause();
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private:
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Pinetime::System::SystemTask& systemTask;
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TickType_t timeElapsed;
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bool running;
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States currentState;
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Events currentEvent;
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TickType_t startTime;
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TickType_t oldTimeElapsed;
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TimeSeparated_t currentTimeSeparated; // Holds Mins, Secs, millisecs
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LapTextBuffer_t<2> lapBuffer;
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int lapNr;
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bool lapPressed;
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int lapNr = 0;
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lv_obj_t *time, *msecTime, *btnPlayPause, *btnStopLap, *txtPlayPause, *txtStopLap;
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lv_obj_t *lapOneText, *lapTwoText;
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};
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