Rebased Terminal Watchface changes
This commit is contained in:
parent
d69cfcfb13
commit
675b9d0245
@ -364,6 +364,7 @@ list(APPEND SOURCE_FILES
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BootloaderVersion.cpp
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BootloaderVersion.cpp
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logging/NrfLogger.cpp
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logging/NrfLogger.cpp
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displayapp/DisplayApp.cpp
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displayapp/DisplayApp.cpp
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displayapp/WeatherHelper.cpp
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displayapp/screens/Screen.cpp
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displayapp/screens/Screen.cpp
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displayapp/screens/Tile.cpp
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displayapp/screens/Tile.cpp
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displayapp/screens/InfiniPaint.cpp
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displayapp/screens/InfiniPaint.cpp
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@ -588,6 +589,7 @@ set(INCLUDE_FILES
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logging/Logger.h
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logging/Logger.h
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logging/NrfLogger.h
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logging/NrfLogger.h
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displayapp/DisplayApp.h
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displayapp/DisplayApp.h
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displayapp/WeatherHelper.h
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displayapp/Messages.h
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displayapp/Messages.h
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displayapp/TouchEvents.h
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displayapp/TouchEvents.h
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displayapp/screens/Screen.h
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displayapp/screens/Screen.h
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110
src/displayapp/WeatherHelper.cpp
Normal file
110
src/displayapp/WeatherHelper.cpp
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@ -0,0 +1,110 @@
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/* Copyright (C) 2024 Caleb Fontenot
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This file is part of InfiniTime.
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InfiniTime is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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InfiniTime is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "WeatherHelper.h"
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#include <FreeRTOS.h>
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#include <lvgl/src/lv_misc/lv_color.h>
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#include <tuple>
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#include <vector>
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#include <array>
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#include <cstdint>
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#include <cstdio>
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#include <algorithm>
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#include <nrfx_log.h>
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using namespace Pinetime::Applications;
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//Linear gradient temperature color calculator :)
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int16_t WeatherHelper::RoundTemperature(int16_t temp) {
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return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
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}
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std::tuple<int, int, int> rgb565to888(int r, int g, int b) {
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return {
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( r * 527 + 23 ) >> 6,
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( g * 259 + 33 ) >> 6,
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( b * 527 + 23 ) >> 6
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};
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}
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const char* WeatherHelper::floatToRgbHex(lv_color_t rgb) {
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std::tuple<int, int, int> tuple = rgb565to888(LV_COLOR_GET_R(rgb), LV_COLOR_GET_G(rgb), LV_COLOR_GET_B(rgb));
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char *rgbHex = new char[7];
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snprintf(rgbHex, 7, "%02X%02X%02X", std::get<0>(tuple), std::get<1>(tuple), std::get<2>(tuple));
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return rgbHex;
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}
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lv_color_t hexToFloat(int rgb) {
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return lv_color_hex(rgb);
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}
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float normalize(float value) {
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if (value < 0.0f) {
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return 0.0f;
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} else if (value > 1.0f) {
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return 1.0f;
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} else {
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return value;
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}
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}
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// reference: https://dev.to/ndesmic/linear-color-gradients-from-scratch-1a0e
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const lv_color_t lerp(lv_color_t pointA, lv_color_t pointB, float normalValue) {
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auto [redA, greenA, blueA] = rgb565to888(LV_COLOR_GET_R(pointA), LV_COLOR_GET_G(pointA), LV_COLOR_GET_B(pointA));
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auto [redB, greenB, blueB] = rgb565to888(LV_COLOR_GET_R(pointB), LV_COLOR_GET_G(pointB), LV_COLOR_GET_B(pointB));
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NRF_LOG_INFO("Normal value: %f", normalValue);
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int outputRed = (redA + (redB - redA) * normalValue);
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int outputGreen = (greenA + (greenB - greenA) * normalValue);
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int outputBlue = (blueA + (blueB - blueA) * normalValue);
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//increase brightness
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float incAmount = 1.2;
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outputRed = std::min(255, static_cast<int>(outputRed*incAmount));
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outputGreen = std::min(255, static_cast<int>(outputGreen*incAmount));
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outputBlue = std::min(255, static_cast<int>(outputBlue*incAmount));
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auto lerpOutput = LV_COLOR_MAKE(outputRed, outputGreen, outputBlue);
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NRF_LOG_INFO("pointA: %i, %i, %i", redA, greenA, blueA);
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NRF_LOG_INFO("pointB: %i, %i, %i", redB, greenB, blueB);
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NRF_LOG_INFO("lerpOutput: %i, %i, %i", LV_COLOR_GET_R(lerpOutput), LV_COLOR_GET_G(lerpOutput), LV_COLOR_GET_B(lerpOutput));
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return lerpOutput;
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}
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constexpr std::array<lv_color_t, 4> getColors() {
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const std::array<int, 4> colors = {0x5555ff, 0x00c9ff, 0xff9b00, 0xff0000};
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std::array<lv_color_t, 4> stops;
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int8_t i = 0;
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for (auto colorVal: colors) {
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stops[i++] = (hexToFloat(colorVal));
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}
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return stops;
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}
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const lv_color_t WeatherHelper::TemperatureColor(int16_t temperature) {
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std::array<lv_color_t, 4> stops = getColors();
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int tempRounded = RoundTemperature(temperature);
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if (tempRounded < 0) {
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tempRounded = 1;
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}
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// convert temperature to range between newMin and newMax
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float oldRange = (oldMax - oldMin);
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float newRange = (newMax - newMin);
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float newValue = (((tempRounded - oldMin) * newRange) / oldRange) + newMin;
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newValue = normalize(newValue);
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return lerp(stops[0], stops[3], newValue);
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}
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35
src/displayapp/WeatherHelper.h
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35
src/displayapp/WeatherHelper.h
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@ -0,0 +1,35 @@
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/* Copyright (C) 2024 Caleb Fontenot
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This file is part of InfiniTime.
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InfiniTime is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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InfiniTime is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <FreeRTOS.h>
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#include <lvgl/src/lv_misc/lv_color.h>
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namespace Pinetime {
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namespace Applications {
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class WeatherHelper {
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public:
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static int16_t RoundTemperature(int16_t temp);
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static const lv_color_t TemperatureColor(int16_t temperature);
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static const char* floatToRgbHex(lv_color_t rgb);
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constexpr static float oldMax = 50;
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constexpr static float oldMin = 0;
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constexpr static float newMax = 1;
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constexpr static float newMin = 0;
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};
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}
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}
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@ -1,14 +1,21 @@
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#include <FreeRTOS.h>
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#include <lvgl/lvgl.h>
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#include <lvgl/lvgl.h>
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#include "displayapp/screens/WatchFaceTerminal.h"
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#include "displayapp/screens/WatchFaceTerminal.h"
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#include "displayapp/screens/BatteryIcon.h"
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#include "displayapp/screens/BatteryIcon.h"
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#include "displayapp/screens/NotificationIcon.h"
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#include "displayapp/screens/NotificationIcon.h"
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#include "displayapp/screens/Symbols.h"
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#include "displayapp/screens/Symbols.h"
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#include "displayapp/InfiniTimeTheme.h"
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#include "components/battery/BatteryController.h"
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#include "components/battery/BatteryController.h"
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#include "components/ble/BleController.h"
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#include "components/ble/BleController.h"
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#include "components/ble/NotificationManager.h"
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#include "components/ble/NotificationManager.h"
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#include "components/heartrate/HeartRateController.h"
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#include "components/heartrate/HeartRateController.h"
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#include "components/motion/MotionController.h"
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#include "components/motion/MotionController.h"
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#include "components/settings/Settings.h"
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#include "components/settings/Settings.h"
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#include "displayapp/WeatherHelper.h"
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#include <nrfx_log.h>
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#include <tuple>
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#include <vector>
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#include <cmath>
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using namespace Pinetime::Applications::Screens;
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using namespace Pinetime::Applications::Screens;
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@ -18,7 +25,8 @@ WatchFaceTerminal::WatchFaceTerminal(Controllers::DateTime& dateTimeController,
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Controllers::NotificationManager& notificationManager,
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Controllers::NotificationManager& notificationManager,
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Controllers::Settings& settingsController,
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Controllers::Settings& settingsController,
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Controllers::HeartRateController& heartRateController,
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Controllers::HeartRateController& heartRateController,
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Controllers::MotionController& motionController)
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Controllers::MotionController& motionController,
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Controllers::SimpleWeatherService& weatherController)
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: currentDateTime {{}},
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: currentDateTime {{}},
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dateTimeController {dateTimeController},
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dateTimeController {dateTimeController},
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batteryController {batteryController},
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batteryController {batteryController},
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@ -26,14 +34,15 @@ WatchFaceTerminal::WatchFaceTerminal(Controllers::DateTime& dateTimeController,
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notificationManager {notificationManager},
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notificationManager {notificationManager},
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settingsController {settingsController},
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settingsController {settingsController},
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heartRateController {heartRateController},
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heartRateController {heartRateController},
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motionController {motionController} {
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motionController {motionController},
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weatherController {weatherController} {
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batteryValue = lv_label_create(lv_scr_act(), nullptr);
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batteryValue = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_recolor(batteryValue, true);
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lv_label_set_recolor(batteryValue, true);
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lv_obj_align(batteryValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -20);
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lv_obj_align(batteryValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, -20);
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connectState = lv_label_create(lv_scr_act(), nullptr);
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connectState = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_recolor(connectState, true);
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lv_label_set_recolor(connectState, true);
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lv_obj_align(connectState, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 40);
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lv_obj_align(connectState, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 80);
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notificationIcon = lv_label_create(lv_scr_act(), nullptr);
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notificationIcon = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_align(notificationIcon, nullptr, LV_ALIGN_IN_LEFT_MID, 0, -100);
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lv_obj_align(notificationIcon, nullptr, LV_ALIGN_IN_LEFT_MID, 0, -100);
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@ -47,7 +56,7 @@ WatchFaceTerminal::WatchFaceTerminal(Controllers::DateTime& dateTimeController,
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lv_label_set_text_static(label_prompt_1, "user@watch:~ $ now");
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lv_label_set_text_static(label_prompt_1, "user@watch:~ $ now");
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label_prompt_2 = lv_label_create(lv_scr_act(), nullptr);
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label_prompt_2 = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_align(label_prompt_2, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 60);
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lv_obj_align(label_prompt_2, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 100);
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lv_label_set_text_static(label_prompt_2, "user@watch:~ $");
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lv_label_set_text_static(label_prompt_2, "user@watch:~ $");
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label_time = lv_label_create(lv_scr_act(), nullptr);
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label_time = lv_label_create(lv_scr_act(), nullptr);
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@ -62,6 +71,14 @@ WatchFaceTerminal::WatchFaceTerminal(Controllers::DateTime& dateTimeController,
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lv_label_set_recolor(stepValue, true);
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lv_label_set_recolor(stepValue, true);
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lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 0);
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lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 0);
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weatherStatus = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_recolor(weatherStatus, true);
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lv_obj_align(weatherStatus, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 40);
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bytesFree = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_recolor(bytesFree, true);
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lv_obj_align(bytesFree, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 0, 60);
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taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
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taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
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Refresh();
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Refresh();
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}
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}
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@ -71,6 +88,42 @@ WatchFaceTerminal::~WatchFaceTerminal() {
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lv_obj_clean(lv_scr_act());
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lv_obj_clean(lv_scr_act());
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}
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}
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// https://www.wpc.ncep.noaa.gov/html/contract.html
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const char* WeatherString(uint8_t weatherID) {
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switch (weatherID) {
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case 0: {
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return "CLR";
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}
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case 1: {
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return "SLGT CLD";
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}
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case 2: {
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return "CLD";
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}
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case 3: {
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return "EXTRM CLD";
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}
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case 4: {
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return "TSRA";
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}
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case 5: {
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return "RA";
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}
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case 6: {
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return "TSTM";
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}
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case 7: {
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return "SN";
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}
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case 8: {
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return "BR";
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}
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default: {
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return "UNKN";
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}
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}
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}
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void WatchFaceTerminal::Refresh() {
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void WatchFaceTerminal::Refresh() {
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powerPresent = batteryController.IsPowerPresent();
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powerPresent = batteryController.IsPowerPresent();
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batteryPercentRemaining = batteryController.PercentRemaining();
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batteryPercentRemaining = batteryController.PercentRemaining();
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@ -104,6 +157,41 @@ void WatchFaceTerminal::Refresh() {
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}
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}
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}
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}
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// Following along from the example given by Weather.cpp...
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// get an instance of the weather service? not exactly sure what this does...
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currentWeather = weatherController.Current();
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// check to see if we have valid weather data
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if (currentWeather.IsUpdated()) {
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auto optCurrentWeather = currentWeather.Get(); // the actual weather data
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if (optCurrentWeather) {
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int16_t temp = optCurrentWeather->temperature.PreciseCelsius(); // current temperature
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uint8_t weatherId = static_cast<int>(optCurrentWeather->iconId); // weather type
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NRF_LOG_INFO("Raw temp: %d", temp);
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NRF_LOG_INFO("Rounded temp: %d", WeatherHelper::RoundTemperature(temp));
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// testColor(); //testVal * 100
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auto color = WeatherHelper::floatToRgbHex(WeatherHelper::TemperatureColor(temp)); // call temperature color BEFORE unit conversion
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// unit conversion
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char tempUnit = 'C';
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if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
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temp = optCurrentWeather->temperature.PreciseFahrenheit();
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tempUnit = 'F';
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}
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NRF_LOG_INFO("Color hex: %s", color);
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lv_label_set_text_fmt(weatherStatus,
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"[WTHR]#%s %d#°%c %s",
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color,
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WeatherHelper::RoundTemperature(temp),
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tempUnit,
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WeatherString(weatherId));
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delete[] color;
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} else {
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lv_label_set_text_static(weatherStatus, "[WTHR]No Data");
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}
|
||||||
|
}
|
||||||
|
|
||||||
|
lv_label_set_text_fmt(bytesFree, "[MEM] %i B Free", xPortGetFreeHeapSize());
|
||||||
|
|
||||||
currentDateTime = std::chrono::time_point_cast<std::chrono::seconds>(dateTimeController.CurrentDateTime());
|
currentDateTime = std::chrono::time_point_cast<std::chrono::seconds>(dateTimeController.CurrentDateTime());
|
||||||
if (currentDateTime.IsUpdated()) {
|
if (currentDateTime.IsUpdated()) {
|
||||||
uint8_t hour = dateTimeController.Hours();
|
uint8_t hour = dateTimeController.Hours();
|
||||||
|
@ -7,6 +7,7 @@
|
|||||||
#include <displayapp/Controllers.h>
|
#include <displayapp/Controllers.h>
|
||||||
#include "displayapp/screens/Screen.h"
|
#include "displayapp/screens/Screen.h"
|
||||||
#include "components/datetime/DateTimeController.h"
|
#include "components/datetime/DateTimeController.h"
|
||||||
|
#include "components/ble/SimpleWeatherService.h"
|
||||||
#include "utility/DirtyValue.h"
|
#include "utility/DirtyValue.h"
|
||||||
|
|
||||||
namespace Pinetime {
|
namespace Pinetime {
|
||||||
@ -30,7 +31,9 @@ namespace Pinetime {
|
|||||||
Controllers::NotificationManager& notificationManager,
|
Controllers::NotificationManager& notificationManager,
|
||||||
Controllers::Settings& settingsController,
|
Controllers::Settings& settingsController,
|
||||||
Controllers::HeartRateController& heartRateController,
|
Controllers::HeartRateController& heartRateController,
|
||||||
Controllers::MotionController& motionController);
|
Controllers::MotionController& motionController,
|
||||||
|
Controllers::SimpleWeatherService& weatherService
|
||||||
|
);
|
||||||
~WatchFaceTerminal() override;
|
~WatchFaceTerminal() override;
|
||||||
|
|
||||||
void Refresh() override;
|
void Refresh() override;
|
||||||
@ -45,6 +48,7 @@ namespace Pinetime {
|
|||||||
Utility::DirtyValue<uint8_t> heartbeat {};
|
Utility::DirtyValue<uint8_t> heartbeat {};
|
||||||
Utility::DirtyValue<bool> heartbeatRunning {};
|
Utility::DirtyValue<bool> heartbeatRunning {};
|
||||||
Utility::DirtyValue<bool> notificationState {};
|
Utility::DirtyValue<bool> notificationState {};
|
||||||
|
Utility::DirtyValue<std::optional<Controllers::SimpleWeatherService::CurrentWeather>> currentWeather {};
|
||||||
Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::days>> currentDate;
|
Utility::DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::days>> currentDate;
|
||||||
|
|
||||||
lv_obj_t* label_time;
|
lv_obj_t* label_time;
|
||||||
@ -56,6 +60,8 @@ namespace Pinetime {
|
|||||||
lv_obj_t* stepValue;
|
lv_obj_t* stepValue;
|
||||||
lv_obj_t* notificationIcon;
|
lv_obj_t* notificationIcon;
|
||||||
lv_obj_t* connectState;
|
lv_obj_t* connectState;
|
||||||
|
lv_obj_t* weatherStatus;
|
||||||
|
lv_obj_t* bytesFree;
|
||||||
|
|
||||||
Controllers::DateTime& dateTimeController;
|
Controllers::DateTime& dateTimeController;
|
||||||
const Controllers::Battery& batteryController;
|
const Controllers::Battery& batteryController;
|
||||||
@ -64,7 +70,7 @@ namespace Pinetime {
|
|||||||
Controllers::Settings& settingsController;
|
Controllers::Settings& settingsController;
|
||||||
Controllers::HeartRateController& heartRateController;
|
Controllers::HeartRateController& heartRateController;
|
||||||
Controllers::MotionController& motionController;
|
Controllers::MotionController& motionController;
|
||||||
|
Controllers::SimpleWeatherService& weatherController;
|
||||||
lv_task_t* taskRefresh;
|
lv_task_t* taskRefresh;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
@ -81,7 +87,8 @@ namespace Pinetime {
|
|||||||
controllers.notificationManager,
|
controllers.notificationManager,
|
||||||
controllers.settingsController,
|
controllers.settingsController,
|
||||||
controllers.heartRateController,
|
controllers.heartRateController,
|
||||||
controllers.motionController);
|
controllers.motionController,
|
||||||
|
*controllers.weatherController);
|
||||||
};
|
};
|
||||||
|
|
||||||
static bool IsAvailable(Pinetime::Controllers::FS& /*filesystem*/) {
|
static bool IsAvailable(Pinetime::Controllers::FS& /*filesystem*/) {
|
||||||
|
Loading…
Reference in New Issue
Block a user