Add support for BLE notification (ANS client).
Work In Progress!!!
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@@ -26,6 +26,8 @@ bool Modal::OnButtonPushed() {
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}
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void Modal::Show() {
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if(isVisible) return;
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isVisible = true;
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lv_style_copy(&modal_style, &lv_style_plain_color);
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modal_style.body.main_color = modal_style.body.grad_color = LV_COLOR_BLACK;
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modal_style.body.opa = LV_OPA_50;
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@@ -63,6 +65,7 @@ void Modal::Hide() {
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/* Delete the parent modal background */
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lv_obj_del_async(lv_obj_get_parent(mbox));
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mbox = NULL; /* happens before object is actually deleted! */
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isVisible = false;
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}
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void Modal::mbox_event_cb(lv_obj_t *obj, lv_event_t evt) {
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@@ -79,3 +82,37 @@ void Modal::OnEvent(lv_obj_t *event_obj, lv_event_t evt) {
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// Hide();
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}
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}
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void Modal::Show(const std::string& message) {
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if(isVisible) return;
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this->message = message;
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isVisible = true;
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lv_style_copy(&modal_style, &lv_style_plain_color);
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modal_style.body.main_color = modal_style.body.grad_color = LV_COLOR_BLACK;
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modal_style.body.opa = LV_OPA_50;
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obj = lv_obj_create(lv_scr_act(), NULL);
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lv_obj_set_style(obj, &modal_style);
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lv_obj_set_pos(obj, 0, 0);
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lv_obj_set_size(obj, LV_HOR_RES, LV_VER_RES);
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lv_obj_set_opa_scale_enable(obj, true); /* Enable opacity scaling for the animation */
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static const char * btns2[] = {"Ok", ""};
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/* Create the message box as a child of the modal background */
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mbox = lv_mbox_create(obj, NULL);
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lv_mbox_add_btns(mbox, btns2);
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lv_mbox_set_text(mbox, message.data());
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lv_obj_align(mbox, NULL, LV_ALIGN_CENTER, 0, 0);
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lv_obj_set_event_cb(mbox, Modal::mbox_event_cb);
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mbox->user_data = this;
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/* Fade the message box in with an animation */
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lv_anim_t a;
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lv_anim_init(&a);
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lv_anim_set_time(&a, 500, 0);
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lv_anim_set_values(&a, LV_OPA_TRANSP, LV_OPA_COVER);
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lv_anim_set_exec_cb(&a, obj, (lv_anim_exec_xcb_t)lv_obj_set_opa_scale);
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lv_anim_create(&a);
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}
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@@ -23,6 +23,7 @@ namespace Pinetime {
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~Modal() override;
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void Show();
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void Show(const std::string& message);
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void Hide();
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bool Refresh() override;
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@@ -37,6 +38,8 @@ namespace Pinetime {
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lv_obj_t *mbox;
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lv_obj_t *info;
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bool running = true;
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bool isVisible = false;
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std::string message;
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};
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}
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