Fixed all the includes that were broken due to the renames

This commit is contained in:
Avamander
2020-10-02 22:16:48 +03:00
parent 4daab26926
commit 6c86d1d9d7
110 changed files with 149 additions and 136 deletions

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@@ -1,24 +1,25 @@
#include <string>
#include "DisplayApp.h"
#include <FreeRTOS.h>
#include <task.h>
#include <libraries/log/nrf_log.h>
#include <nrf_font.h>
#include <queue.h>
#include <Components/DateTime/DateTimeController.h>
#include "components/datetime/DateTimeController.h"
#include <drivers/Cst816s.h>
#include <string>
#include <DisplayApp/Screens/Tile.h>
#include <DisplayApp/Screens/Meter.h>
#include <DisplayApp/Screens/Gauge.h>
#include <DisplayApp/Screens/Brightness.h>
#include <DisplayApp/Screens/SystemInfo.h>
#include <DisplayApp/Screens/Music.h>
#include <Components/Ble/NotificationManager.h>
#include <DisplayApp/Screens/FirmwareUpdate.h>
#include <DisplayApp/Screens/ApplicationList.h>
#include <DisplayApp/Screens/FirmwareValidation.h>
#include <DisplayApp/Screens/InfiniPaint.h>
#include "../SystemTask/SystemTask.h"
#include "displayapp/screens/Tile.h"
#include "displayapp/screens/Meter.h"
#include "displayapp/screens/Gauge.h"
#include "displayapp/screens/Brightness.h"
#include "displayapp/screens/SystemInfo.h"
#include "displayapp/screens/Music.h"
#include "components/ble/NotificationManager.h"
#include "displayapp/screens/FirmwareUpdate.h"
#include "displayapp/screens/ApplicationList.h"
#include "displayapp/screens/FirmwareValidation.h"
#include "displayapp/screens/InfiniPaint.h"
#include "systemtask/SystemTask.h"
using namespace Pinetime::Applications;
@@ -148,7 +149,7 @@ void DisplayApp::Refresh() {
}
}
// lvgl.SetFullRefresh(Components::LittleVgl::FullRefreshDirections::Down);
// lvgl.SetFullRefresh(components::LittleVgl::FullRefreshDirections::Down);
// currentScreen.reset(nullptr);
// if(toggle) {
// currentScreen.reset(new Screens::Tile(this));

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@@ -3,21 +3,21 @@
#include <task.h>
#include <drivers/St7789.h>
#include <drivers/SpiMaster.h>
#include <Components/Gfx/Gfx.h>
#include <bits/unique_ptr.h>
#include <queue.h>
#include <Components/Battery/BatteryController.h>
#include <Components/Brightness/BrightnessController.h>
#include <Components/Ble/BleController.h>
#include <Components/DateTime/DateTimeController.h>
#include "../drivers/Cst816s.h"
#include "components/gfx/Gfx.h"
#include "components/battery/BatteryController.h"
#include "components/brightness/BrightnessController.h"
#include "components/ble/BleController.h"
#include "components/datetime/DateTimeController.h"
#include "components/ble/NotificationManager.h"
#include "components/firmwarevalidator/FirmwareValidator.h"
#include "drivers/Cst816s.h"
#include "LittleVgl.h"
#include <date/date.h>
#include <DisplayApp/Screens/Clock.h>
#include "displayapp/screens/Clock.h"
#include "displayapp/screens/Modal.h"
#include <drivers/Watchdog.h>
#include <DisplayApp/Screens/Modal.h>
#include <Components/Ble/NotificationManager.h>
#include <Components/FirmwareValidator/FirmwareValidator.h>
#include "TouchEvents.h"
#include "Apps.h"

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@@ -1,5 +1,5 @@
#include <libs/lvgl/lvgl.h>
#include <DisplayApp/DisplayApp.h>
#include <displayapp/DisplayApp.h>
#include <functional>
#include "ApplicationList.h"
#include "Tile.h"

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@@ -1,13 +1,14 @@
#pragma once
#include <functional>
#include <vector>
#include <Components/Ble/NimbleController.h>
#include "components/ble/NimbleController.h"
#include "Screen.h"
#include "Label.h"
#include "ScreenList.h"
#include "Gauge.h"
#include "Meter.h"
#include <functional>
namespace Pinetime {
namespace Applications {

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@@ -1,7 +1,7 @@
#pragma once
#include <libs/lvgl/src/lv_core/lv_obj.h>
#include <Components/Brightness/BrightnessController.h>
#include "components/brightness/BrightnessController.h"
#include "Screen.h"
namespace Pinetime {

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@@ -1,6 +1,7 @@
#include <cstdio>
#include <libs/date/includes/date/date.h>
#include <Components/DateTime/DateTimeController.h>
#include "components/datetime/DateTimeController.h"
#include <libs/lvgl/lvgl.h>
#include "Clock.h"
#include "../DisplayApp.h"

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@@ -2,12 +2,13 @@
#include <cstdint>
#include <chrono>
#include "Screen.h"
#include <bits/unique_ptr.h>
#include <libs/lvgl/src/lv_core/lv_style.h>
#include <libs/lvgl/src/lv_core/lv_obj.h>
#include <Components/Battery/BatteryController.h>
#include <Components/Ble/BleController.h>
#include "components/battery/BatteryController.h"
#include "components/ble/BleController.h"
namespace Pinetime {
namespace Applications {

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@@ -2,11 +2,12 @@
#include <cstdint>
#include <chrono>
#include "Screen.h"
#include <bits/unique_ptr.h>
#include <libs/lvgl/src/lv_core/lv_style.h>
#include <libs/lvgl/src/lv_core/lv_obj.h>
#include <Components/Ble/BleController.h>
#include "components/ble/BleController.h"
namespace Pinetime {
namespace Applications {

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@@ -2,7 +2,7 @@
#include "FirmwareValidation.h"
#include "../DisplayApp.h"
#include "../../Version.h"
#include "../../Components/FirmwareValidator/FirmwareValidator.h"
#include "components/firmwarevalidator/FirmwareValidator.h"
using namespace Pinetime::Applications::Screens;
extern lv_font_t jetbrains_mono_extrabold_compressed;

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@@ -6,7 +6,7 @@
#include <libs/lvgl/src/lv_core/lv_style.h>
#include <libs/lvgl/src/lv_core/lv_obj.h>
#include <drivers/St7789.h>
#include <DisplayApp/LittleVgl.h>
#include "displayapp/LittleVgl.h"
namespace Pinetime {
namespace Applications {

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@@ -2,16 +2,17 @@
#include <cstdint>
#include <chrono>
#include <Components/Gfx/Gfx.h>
#include <string>
#include "components/gfx/Gfx.h"
#include "components/battery/BatteryController.h"
#include "components/ble/BleController.h"
#include "components/ble/MusicService.h"
#include "Screen.h"
#include <bits/unique_ptr.h>
#include <libs/lvgl/src/lv_core/lv_style.h>
#include <libs/lvgl/src/lv_core/lv_obj.h>
#include <Components/Battery/BatteryController.h>
#include <Components/Ble/BleController.h>
#include "../../Version.h"
#include <Components/Ble/MusicService.h>
#include <string>
namespace Pinetime {
namespace Applications {

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@@ -1,8 +1,8 @@
#pragma once
#include <vector>
#include <Components/Ble/NimbleController.h>
#include <functional>
#include "components/ble/NimbleController.h"
#include "Screen.h"
#include "Label.h"

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@@ -1,5 +1,5 @@
#include <libs/lvgl/lvgl.h>
#include <DisplayApp/DisplayApp.h>
#include <displayapp/DisplayApp.h>
#include <functional>
#include "SystemInfo.h"
#include "../../Version.h"

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@@ -1,13 +1,14 @@
#pragma once
#include <functional>
#include <vector>
#include <Components/Ble/NimbleController.h>
#include "components/ble/NimbleController.h"
#include "Screen.h"
#include "Label.h"
#include "ScreenList.h"
#include "Gauge.h"
#include "Meter.h"
#include <functional>
namespace Pinetime {
namespace Applications {

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@@ -1,8 +1,9 @@
#include <libs/lvgl/src/lv_core/lv_obj.h>
#include <libs/lvgl/src/lv_font/lv_font.h>
#include <libs/lvgl/lvgl.h>
#include "Tile.h"
#include <DisplayApp/DisplayApp.h>
#include "displayapp/DisplayApp.h"
#include "Symbols.h"
#include "../../Version.h"

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@@ -5,7 +5,7 @@
#include <bits/unique_ptr.h>
#include "Modal.h"
#include <lvgl/src/lv_core/lv_style.h>
#include <DisplayApp/Apps.h>
#include <displayapp/Apps.h>
namespace Pinetime {
namespace Applications {