Fixed all the includes that were broken due to the renames
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@@ -1,24 +1,25 @@
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#include <string>
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#include "DisplayApp.h"
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#include <FreeRTOS.h>
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#include <task.h>
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#include <libraries/log/nrf_log.h>
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#include <nrf_font.h>
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#include <queue.h>
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#include <Components/DateTime/DateTimeController.h>
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#include "components/datetime/DateTimeController.h"
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#include <drivers/Cst816s.h>
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#include <string>
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#include <DisplayApp/Screens/Tile.h>
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#include <DisplayApp/Screens/Meter.h>
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#include <DisplayApp/Screens/Gauge.h>
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#include <DisplayApp/Screens/Brightness.h>
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#include <DisplayApp/Screens/SystemInfo.h>
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#include <DisplayApp/Screens/Music.h>
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#include <Components/Ble/NotificationManager.h>
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#include <DisplayApp/Screens/FirmwareUpdate.h>
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#include <DisplayApp/Screens/ApplicationList.h>
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#include <DisplayApp/Screens/FirmwareValidation.h>
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#include <DisplayApp/Screens/InfiniPaint.h>
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#include "../SystemTask/SystemTask.h"
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#include "displayapp/screens/Tile.h"
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#include "displayapp/screens/Meter.h"
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#include "displayapp/screens/Gauge.h"
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#include "displayapp/screens/Brightness.h"
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#include "displayapp/screens/SystemInfo.h"
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#include "displayapp/screens/Music.h"
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#include "components/ble/NotificationManager.h"
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#include "displayapp/screens/FirmwareUpdate.h"
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#include "displayapp/screens/ApplicationList.h"
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#include "displayapp/screens/FirmwareValidation.h"
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#include "displayapp/screens/InfiniPaint.h"
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#include "systemtask/SystemTask.h"
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using namespace Pinetime::Applications;
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@@ -148,7 +149,7 @@ void DisplayApp::Refresh() {
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}
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}
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// lvgl.SetFullRefresh(Components::LittleVgl::FullRefreshDirections::Down);
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// lvgl.SetFullRefresh(components::LittleVgl::FullRefreshDirections::Down);
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// currentScreen.reset(nullptr);
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// if(toggle) {
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// currentScreen.reset(new Screens::Tile(this));
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