Move most of the code from the constructor of the objects statically initialized in main() into Start()/Init() functions to avoid Static Initialization Order Fiasco (https://en.cppreference.com/w/cpp/language/siof). See https://github.com/JF002/InfiniTime/pull/415#issuecomment-859004238.
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@@ -7,11 +7,12 @@ using namespace Pinetime::Applications;
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HeartRateTask::HeartRateTask(Drivers::Hrs3300& heartRateSensor, Controllers::HeartRateController& controller)
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: heartRateSensor {heartRateSensor}, controller {controller}, ppg{} {
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messageQueue = xQueueCreate(10, 1);
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controller.SetHeartRateTask(this);
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}
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void HeartRateTask::Start() {
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messageQueue = xQueueCreate(10, 1);
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controller.SetHeartRateTask(this);
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if (pdPASS != xTaskCreate(HeartRateTask::Process, "Heartrate", 500, this, 0, &taskHandle))
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APP_ERROR_HANDLER(NRF_ERROR_NO_MEM);
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}
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