Move most of the code from the constructor of the objects statically initialized in main() into Start()/Init() functions to avoid Static Initialization Order Fiasco (https://en.cppreference.com/w/cpp/language/siof). See https://github.com/JF002/InfiniTime/pull/415#issuecomment-859004238.

This commit is contained in:
Jean-François Milants
2021-06-12 10:58:28 +02:00
parent b1925ff286
commit 6d524ebea2
11 changed files with 30 additions and 12 deletions

View File

@@ -7,11 +7,12 @@ using namespace Pinetime::Applications;
HeartRateTask::HeartRateTask(Drivers::Hrs3300& heartRateSensor, Controllers::HeartRateController& controller)
: heartRateSensor {heartRateSensor}, controller {controller}, ppg{} {
messageQueue = xQueueCreate(10, 1);
controller.SetHeartRateTask(this);
}
void HeartRateTask::Start() {
messageQueue = xQueueCreate(10, 1);
controller.SetHeartRateTask(this);
if (pdPASS != xTaskCreate(HeartRateTask::Process, "Heartrate", 500, this, 0, &taskHandle))
APP_ERROR_HANDLER(NRF_ERROR_NO_MEM);
}