Set correct refresh times for lvgl (#488)

This commit is contained in:
Riku Isokoski
2021-07-14 21:35:21 +03:00
committed by GitHub
parent a07b6382ae
commit 7133287b76
2 changed files with 7 additions and 6 deletions

View File

@@ -43,6 +43,8 @@
#include "displayapp/screens/settings/SettingDisplay.h"
#include "displayapp/screens/settings/SettingSteps.h"
#include "libs/lv_conf.h"
using namespace Pinetime::Applications;
using namespace Pinetime::Applications::Display;
@@ -123,10 +125,10 @@ void DisplayApp::Refresh() {
case States::Running:
RunningState();
delta = xTaskGetTickCount() - lastWakeTime;
if (delta > 20) {
delta = 20;
if (delta > LV_DISP_DEF_REFR_PERIOD) {
delta = LV_DISP_DEF_REFR_PERIOD;
}
queueTimeout = 20 - delta;
queueTimeout = LV_DISP_DEF_REFR_PERIOD - delta;
break;
default:
queueTimeout = portMAX_DELAY;