Centralize most color definitions (#1258)

This commit is contained in:
Riku Isokoski
2022-08-16 08:21:23 +03:00
committed by GitHub
parent d6aa767bda
commit 78fc1682da
32 changed files with 105 additions and 90 deletions

View File

@@ -2,6 +2,7 @@
#include "displayapp/DisplayApp.h"
#include "displayapp/screens/BatteryIcon.h"
#include "components/ble/BleController.h"
#include "displayapp/InfiniTimeTheme.h"
using namespace Pinetime::Applications::Screens;
@@ -71,7 +72,7 @@ Tile::Tile(uint8_t screenID,
lv_obj_set_style_local_bg_opa(btnm1, LV_BTNMATRIX_PART_BTN, LV_STATE_DEFAULT, LV_OPA_50);
lv_obj_set_style_local_bg_color(btnm1, LV_BTNMATRIX_PART_BTN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_obj_set_style_local_bg_opa(btnm1, LV_BTNMATRIX_PART_BTN, LV_STATE_DISABLED, LV_OPA_50);
lv_obj_set_style_local_bg_color(btnm1, LV_BTNMATRIX_PART_BTN, LV_STATE_DISABLED, lv_color_hex(0x111111));
lv_obj_set_style_local_bg_color(btnm1, LV_BTNMATRIX_PART_BTN, LV_STATE_DISABLED, Colors::bgDark);
lv_obj_set_style_local_pad_all(btnm1, LV_BTNMATRIX_PART_BG, LV_STATE_DEFAULT, 0);
lv_obj_set_style_local_pad_inner(btnm1, LV_BTNMATRIX_PART_BG, LV_STATE_DEFAULT, 10);