Centralize most color definitions (#1258)
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@@ -3,6 +3,7 @@
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#include "displayapp/DisplayApp.h"
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#include "displayapp/screens/Screen.h"
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#include "displayapp/screens/Symbols.h"
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#include "displayapp/InfiniTimeTheme.h"
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using namespace Pinetime::Applications::Screens;
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@@ -123,8 +124,7 @@ void SettingShakeThreshold::UpdateSelected(lv_obj_t* object, lv_event_t event) {
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vCalTime = xTaskGetTickCount();
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lv_label_set_text_static(calLabel, "Ready!");
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lv_obj_set_click(positionArc, false);
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lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_MAKE(0x0, 0xb0, 0x0));
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lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_MAKE(0x0, 0xb0, 0x0));
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lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, Colors::highlight);
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} else if (lv_btn_get_state(calButton) == LV_BTN_STATE_RELEASED) {
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calibrating = 0;
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lv_obj_set_click(positionArc, true);
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