Centralize most color definitions (#1258)

This commit is contained in:
Riku Isokoski
2022-08-16 08:21:23 +03:00
committed by GitHub
parent d6aa767bda
commit 78fc1682da
32 changed files with 105 additions and 90 deletions

View File

@@ -3,6 +3,7 @@
#include "displayapp/DisplayApp.h"
#include "displayapp/screens/Screen.h"
#include "displayapp/screens/Symbols.h"
#include "displayapp/InfiniTimeTheme.h"
using namespace Pinetime::Applications::Screens;
@@ -123,8 +124,7 @@ void SettingShakeThreshold::UpdateSelected(lv_obj_t* object, lv_event_t event) {
vCalTime = xTaskGetTickCount();
lv_label_set_text_static(calLabel, "Ready!");
lv_obj_set_click(positionArc, false);
lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_MAKE(0x0, 0xb0, 0x0));
lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_MAKE(0x0, 0xb0, 0x0));
lv_obj_set_style_local_bg_color(calButton, LV_BTN_PART_MAIN, LV_STATE_CHECKED, Colors::highlight);
} else if (lv_btn_get_state(calButton) == LV_BTN_STATE_RELEASED) {
calibrating = 0;
lv_obj_set_click(positionArc, true);