Add TouchModes : in Gestures mode, only 1 event is processed for each touchevent. This allows to recognize gesture and handle them in Screens or in DisplayApp.
In Polling mode, X/Y positions are sent continuously to lvgl, allowing to scroll inside a dropdown menu for example.
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@@ -287,6 +287,8 @@ set(LVGL_SRC
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libs/lvgl/src/lv_objx/lv_bar.h
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libs/lvgl/src/lv_objx/lv_slider.h
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libs/lvgl/src/lv_objx/lv_slider.c
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libs/lvgl/src/lv_objx/lv_ddlist.c
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libs/lvgl/src/lv_objx/lv_ddlist.h
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)
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list(APPEND IMAGE_FILES
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@@ -327,6 +329,7 @@ list(APPEND SOURCE_FILES
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DisplayApp/Screens/Tile.cpp
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DisplayApp/Screens/Meter.cpp
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DisplayApp/Screens/Gauge.cpp
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DisplayApp/Screens/DropDownDemo.cpp
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DisplayApp/Screens/Modal.cpp
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DisplayApp/Screens/BatteryIcon.cpp
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DisplayApp/Screens/BleIcon.cpp
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@@ -400,6 +403,7 @@ set(INCLUDE_FILES
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DisplayApp/Screens/Tile.h
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DisplayApp/Screens/Meter.h
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DisplayApp/Screens/Gauge.h
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DisplayApp/Screens/DropDownDemo.h
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DisplayApp/Screens/Modal.h
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DisplayApp/Screens/BatteryIcon.h
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DisplayApp/Screens/BleIcon.cpp
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