Force full screen refresh with a rounder function
When the screen switches, the full screen needs to be refreshed for the hardware scrolling to work. This was enforced with backgroundLabels, but is simpler to do with a rounder function.
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@@ -265,12 +265,6 @@ Notifications::NotificationItem::NotificationItem(const char* title,
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lv_obj_set_style_local_bg_color(bt_mute, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_MAKE(0xb0, 0xb0, 0xb0));
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} break;
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}
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lv_obj_t* backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP);
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lv_obj_set_size(backgroundLabel, 240, 240);
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lv_obj_set_pos(backgroundLabel, 0, 0);
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lv_label_set_text_static(backgroundLabel, "");
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}
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void Notifications::NotificationItem::OnCallButtonEvent(lv_obj_t* obj, lv_event_t event) {
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