Force full screen refresh with a rounder function

When the screen switches, the full screen needs to be refreshed for the
hardware scrolling to work. This was enforced with backgroundLabels, but
is simpler to do with a rounder function.
This commit is contained in:
Riku Isokoski
2022-04-20 12:21:35 +03:00
committed by JF
parent 6dac0a62f4
commit 8160748733
20 changed files with 22 additions and 92 deletions

View File

@@ -85,12 +85,6 @@ Twos::Twos(Pinetime::Applications::DisplayApp* app) : Screen(app) {
lv_obj_align(scoreText, nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 10);
lv_label_set_recolor(scoreText, true);
lv_label_set_text_fmt(scoreText, "Score #FFFF00 %i#", score);
lv_obj_t* backgroundLabel = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(backgroundLabel, LV_LABEL_LONG_CROP);
lv_obj_set_size(backgroundLabel, 240, 240);
lv_obj_set_pos(backgroundLabel, 0, 0);
lv_label_set_text_static(backgroundLabel, "");
}
Twos::~Twos() {