Multi face support, analog clock, 12/24 config
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@@ -10,7 +10,10 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) {
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screen->OnObjectEvent(obj, event, eventData);
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}
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Tile::Tile(DisplayApp* app, std::array<Applications, 6>& applications) : Screen(app) {
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Tile::Tile(uint8_t screenID, DisplayApp* app, Controllers::Settings& settingsController, std::array<Applications, 6>& applications) : Screen(app) {
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settingsController.SetAppMenu(screenID);
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for(int i = 0, appIndex = 0; i < 8; i++) {
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if(i == 3) btnm_map1[i] = "\n";
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else if(i == 7) btnm_map1[i] = "";
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