replaced all unique_ptr.reset calls with std::make_unique

This commit is contained in:
Niall Cooling
2021-03-22 17:56:26 +00:00
parent e5e3fc02b8
commit 8eb947a223
7 changed files with 45 additions and 39 deletions

View File

@@ -104,14 +104,14 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen1() {
uptimeDays, uptimeHours, uptimeMinutes, uptimeSeconds,
batteryPercent, brightness, resetReason);
return std::unique_ptr<Screen>(new Screens::Label(app, t1));
return std::make_unique<Screens::Label>(app, t1);
}
std::unique_ptr<Screen> SystemInfo::CreateScreen2() {
auto& bleAddr = bleController.Address();
sprintf(t2, "BLE MAC: \n %02x:%02x:%02x:%02x:%02x:%02x",
bleAddr[5], bleAddr[4], bleAddr[3], bleAddr[2], bleAddr[1], bleAddr[0]);
return std::unique_ptr<Screen>(new Screens::Label(app, t2));
return std::make_unique<Screens::Label>(app, t2);
}
std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
@@ -123,5 +123,5 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen3() {
"Source code:\n"
"https://github.com/\n"
" JF002/InfiniTime");
return std::unique_ptr<Screen>(new Screens::Label(app, t3));
return std::make_unique<Screens::Label>(app, t3);
}