Improved "Getting Started" readability
Clarified ambiguous references, clarified phrasing
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@@ -8,8 +8,8 @@ This page will teach you:
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The user interface of InfiniTime is made up of **screens**.
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Screens that are opened from the app launcher are considered **apps**.
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Every app in InfiniTime is it's own class.
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An instance of the class is created when the app is launched and destroyed when the user exits the app.
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They run inside the "displayapp" task (briefly discussed [here](./Intro.md)).
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An instance of the class is created when the app is launched, and destroyed when the user exits the app.
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Apps run inside the "displayapp" task (briefly discussed [here](./Intro.md)).
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Apps are responsible for everything drawn on the screen when they are running.
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By default, apps only do something (as in a function is executed) when they are created or when a touch event is detected.
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@@ -21,7 +21,7 @@ A destructor is needed to clean up LVGL and restore any changes (for example re-
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App classes can override `bool OnButtonPushed()`, `bool OnTouchEvent(TouchEvents event)` and `bool OnTouchEvent(uint16_t x, uint16_t y)` to implement their own functionality for those events.
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If an app only needs to display some text and do something upon a touch screen button press,
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it does not need to override any of these functions, as LVGL can also handle touch events for you.
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If you have any doubts, you can always look at how the other apps are doing things.
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If you have any doubts, you can always look at how the other apps function for examples.
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### Continuous updating
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If your app needs to be updated continuously, you can do so by overriding the `Refresh()` function in your class
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@@ -24,9 +24,9 @@ There are also other tasks that are responsible for Bluetooth ("ll" and "ble" in
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and periodic tasks like heartrate measurements ([heartratetask/HeartRateTask.cpp](/src/heartratetask/HeartRateTask.cpp)).
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While it is possible for you to create your own task when you need it, it is recommended to just add functionality to `SystemTask::Work()` if possible.
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If you absolutely need to create another task, try to guess how much [stack space](https://www.freertos.org/FAQMem.html#StackSize) (in words/4-byte packets)
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If you absolutely need to create another task, try to estimate how much [stack space](https://www.freertos.org/FAQMem.html#StackSize) (in words/4-byte packets)
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it will need instead of just typing in a large-ish number.
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You can use the define `configMINIMAL_STACK_SIZE` which is currently set to 120 words.
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You can use `configMINIMAL_STACK_SIZE` which is currently set to 120 words.
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## Controllers
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Controllers in InfiniTime are singleton objects that can provide access to certain resources to apps.
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