Refresh rework
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@@ -30,36 +30,40 @@ FirmwareUpdate::FirmwareUpdate(Pinetime::Applications::DisplayApp* app, Pinetime
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lv_label_set_text(percentLabel, "");
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lv_obj_set_auto_realign(percentLabel, true);
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lv_obj_align(percentLabel, bar1, LV_ALIGN_OUT_TOP_MID, 0, 60);
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taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
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}
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FirmwareUpdate::~FirmwareUpdate() {
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lv_task_del(taskRefresh);
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lv_obj_clean(lv_scr_act());
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}
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bool FirmwareUpdate::Refresh() {
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void FirmwareUpdate::Refresh() {
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switch (bleController.State()) {
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default:
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case Pinetime::Controllers::Ble::FirmwareUpdateStates::Idle:
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case Pinetime::Controllers::Ble::FirmwareUpdateStates::Running:
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if (state != States::Running)
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state = States::Running;
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return DisplayProgression();
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DisplayProgression();
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return;
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case Pinetime::Controllers::Ble::FirmwareUpdateStates::Validated:
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if (state != States::Validated) {
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UpdateValidated();
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state = States::Validated;
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}
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return running;
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return;
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case Pinetime::Controllers::Ble::FirmwareUpdateStates::Error:
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if (state != States::Error) {
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UpdateError();
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state = States::Error;
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}
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return running;
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return;
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}
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}
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bool FirmwareUpdate::DisplayProgression() const {
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void FirmwareUpdate::DisplayProgression() const {
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float current = bleController.FirmwareUpdateCurrentBytes() / 1024.0f;
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float total = bleController.FirmwareUpdateTotalBytes() / 1024.0f;
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int16_t pc = (current / total) * 100.0f;
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@@ -67,7 +71,6 @@ bool FirmwareUpdate::DisplayProgression() const {
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lv_label_set_text(percentLabel, percentStr);
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lv_bar_set_value(bar1, pc, LV_ANIM_OFF);
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return running;
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}
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void FirmwareUpdate::UpdateValidated() {
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