Refresh rework
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@@ -20,7 +20,7 @@ namespace Pinetime {
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HeartRate(DisplayApp* app, Controllers::HeartRateController& HeartRateController, System::SystemTask& systemTask);
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~HeartRate() override;
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bool Refresh() override;
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void Refresh() override;
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void OnStartStopEvent(lv_event_t event);
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@@ -33,6 +33,8 @@ namespace Pinetime {
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lv_obj_t* label_status;
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lv_obj_t* btn_startStop;
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lv_obj_t* label_startStop;
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lv_task_t* taskRefresh;
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};
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}
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}
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