Refresh rework
This commit is contained in:
@@ -29,15 +29,18 @@ Paddle::Paddle(Pinetime::Applications::DisplayApp* app, Pinetime::Components::Li
|
||||
lv_obj_set_style_local_bg_color(ball, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
|
||||
lv_obj_set_style_local_radius(ball, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_RADIUS_CIRCLE);
|
||||
lv_obj_set_size(ball, ballSize, ballSize);
|
||||
|
||||
taskRefresh = lv_task_create(RefreshTaskCallback, 20, LV_TASK_PRIO_MID, this);
|
||||
}
|
||||
|
||||
Paddle::~Paddle() {
|
||||
lv_task_del(taskRefresh);
|
||||
// Reset the touchmode
|
||||
app->SetTouchMode(DisplayApp::TouchModes::Gestures);
|
||||
lv_obj_clean(lv_scr_act());
|
||||
}
|
||||
|
||||
bool Paddle::Refresh() {
|
||||
void Paddle::Refresh() {
|
||||
ballX += dx;
|
||||
ballY += dy;
|
||||
|
||||
@@ -69,7 +72,6 @@ bool Paddle::Refresh() {
|
||||
}
|
||||
}
|
||||
lv_label_set_text_fmt(points, "%04d", score);
|
||||
return running;
|
||||
}
|
||||
|
||||
bool Paddle::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
|
||||
|
Reference in New Issue
Block a user