Refresh rework

This commit is contained in:
Riku Isokoski
2021-07-19 16:26:12 +03:00
parent 57b3397078
commit 97c761a5c7
72 changed files with 198 additions and 306 deletions

View File

@@ -29,15 +29,18 @@ Paddle::Paddle(Pinetime::Applications::DisplayApp* app, Pinetime::Components::Li
lv_obj_set_style_local_bg_color(ball, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
lv_obj_set_style_local_radius(ball, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_RADIUS_CIRCLE);
lv_obj_set_size(ball, ballSize, ballSize);
taskRefresh = lv_task_create(RefreshTaskCallback, 20, LV_TASK_PRIO_MID, this);
}
Paddle::~Paddle() {
lv_task_del(taskRefresh);
// Reset the touchmode
app->SetTouchMode(DisplayApp::TouchModes::Gestures);
lv_obj_clean(lv_scr_act());
}
bool Paddle::Refresh() {
void Paddle::Refresh() {
ballX += dx;
ballY += dy;
@@ -69,7 +72,6 @@ bool Paddle::Refresh() {
}
}
lv_label_set_text_fmt(points, "%04d", score);
return running;
}
bool Paddle::OnTouchEvent(Pinetime::Applications::TouchEvents event) {